Reports: Smaller Xbox One Coming This Year, More Powerful Xbox One in 2017
传 Xbox One 将于今年推出薄型化版本 明年推出效能大幅强化版本
根据美国游戏网站 Kotaku 昨日刊出的内线消息报导指出,微软目前正在规划两种新款式 Xbox One 主机,一种是预定今年推出的薄型化廉价机种,另一种是预定明年推出的效能强化机种。
报导指出,根据 3 名不具名内线的消息,微软预定于 2017 年推出代号「Scorpio(天蝎座)」的新款式 Xbox One 主机,将配备更强大的绘图芯片,具备支持 Oculus Rift 虚拟现实(VR)装置的能力,预计能提供 5~6TFLOPS 的浮点数运算效能,支持 4K 分辨率,但规格目前还未底定。
此外,微软还预定于 2016 年内推出另一台规格不变、但体积缩小的薄型化机种,可能会配备更大容量的 2TB 硬盘机。 根据 Polygon 后续的报导指出,薄型化机种将搭配重新设计的控制器,Verge 的报导则是指出该机种的体积将比现有机种小 40%,而且可能会支持 4K 分辨率影片。
两种新款式主机都可能会在今年 6 月的 E3 展前发表会上公布,Polygon 报导指出薄型化机种最快可能会在今年 8 月上市,价格还未确定。 效能强化机种则预计要到 2017 年下半才会推出。
而这些新款式主机都只是「Project Helix(螺旋计划)」项目的一部分,该项目的目标是将 Xbox 与 Windows 两大品牌合而为一。 目前微软已经逐渐让旗下开发的独占游戏跨 Xbox One 与 PC 推出,未来则是会让所有游戏,包含旗舰的《最后一战》系列都跨 Xbox One 与 PC 推出。
消息来源还指出微软计划让旗下的主机更频繁地更新硬件规格推出新机种,不过游戏仍会维持一贯的前后兼容性,能在 Windows 10 PC 以及各种不同的 Xbox One 机种上游玩。 这部分的说法与先前 Xbox 总裁菲尔‧史宾瑟(Phil Spencer)3 月在媒体活动中针对 UWP 揭露的目标一致。
目前微软与 Oculus VR 都没有响应 Kotaku 对相关消息提出的求证。
除了 Xbox One 的新机种之外,另一篇 The Verge 的报导还指出,微软计划在 E3 展发表两种 Xbox 串流装置,其中一种是类似 Chromecast 的小型装置,可以将 Xbox One 的游戏串流到远程的电视上显示与游玩。 另一种则是类似当年被取消的 Xbox TV、具备更进阶处理能力的串流装置,可以执行 Windows Store 的通用 App、观赏网络串流影片或是用来串流 Xbox One 的游戏。

Sources: Smaller Xbox One Coming This Year, More Powerful Xbox One in 2017
Microsoft is preparing at least two new Xbox models for release in the next two years, sources tell Kotaku. Later this year we’ll see a cheaper, smaller Xbox One, and next year Microsoft will release a more powerful version of their premiere console.
The 2017 Xbox, which is codenamed Scorpio, will have a more powerful GPU, according to three people familiar with this model, speaking anonymously because they were not authorized to speak about Microsoft’s plans. We hear that it will also be technically capable of supporting the Oculus Rift and that Microsoft is pursuing a partnership with Oculus. As for 2016, sources have told us there’s at least a more compact version coming by year’s end. One source believed it will include a larger 2TB hard drive, double the capacity of the most spacious current model. We’re expecting Microsoft to announce the more compact machine at E3 next month.
The two consoles form part of a wider Microsoft strategy, codenamed “Project Helix” according to one source, to converge Xbox and Windows.
Developer sources have told us that Microsoft’s new mandate is to release future games–including the flagship Halo series–on both platforms.
Microsoft plans to move towards an incremental model, with more frequent hardware releases and games that are both forwards and backwards compatible across both Windows 10 and different Xbox models.
More at Kotaku
Sources: Xbox One getting huge upgrade in 2017, slim model later this year
Microsoft has two new Xbox consoles on the horizon, according to reports on Kotaku and corroborated with Polygon's own sources. Those sources also told Polygon that one of those new consoles will be over four times more powerful than the current Xbox One and that the announcement at E3 was triggered by, among other things, a faster than expected timeline for Sony’s own upgraded PlayStation 4. The other console, a slimmed down version of the current hardware, will also be getting a redesigned controller.
The other console, codenamed Scorpio, is unlikely to be released until late 2017 according to Polygon's sources. It will likely be announced in the next month, though plans are somewhat in flux. Like the all-but-confirmed PS4 "Neo," Scorpio represents an evolution of console generations, one that straddles the line somewhat between an entirely new installment of the Xbox platform and a continuation of the existing Xbox One.
Power is a primary concern for Microsoft with Scorpio. The PS4 has remained a constant leader over the Xbox One in this respect, with games on the platform running at higher resolution and a higher framerate on the PS4 than their Xbox One counterparts. Microsoft is determined to end this narrative.
The Xbox One is believed to operate a peak target of 1.32 teraflops, compared to the 1.84 teraflop performance numbers attributed to the PS4. Meanwhile, per documents secured by Giant Bomb's Austin Walker — and corroborated by our sources — the PlayStation 4 "Neo," at approximately 2.25 times more powerful than the PS4, is likely to have a peak performance number of 4.14 teraflops.
The current performance target for Microsoft’s Scorpio is approximately 6 teraflops.
A price for Scorpio is also still under active discussion, and is unlikely to be revealed until next year.
"Universal compatibility" is a core principle for the system. Scorpio is currently being designed to support all Xbox One software.
More at Polygon
























