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【新闻部】杂谈游戏 -

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kirassss
2017-12-29 06:31 PM
■ SNK

Yasuyuki Oda, Game Department Vice Manager and 1st Studio Producer
Known for: The King of Fighters XIV

“Thanks to everyone, in 2018 we will celebrate the 40th anniveresary of the SNK brand.

“On the game side, we have new title releases and announcements for both consoles and apps (I cannot say anything yet!), and we are also planning to update The King of Fighters XIV, which is available now.

“First, the King of Fighters manga will start on New Year’s Day! We are also preparing 40th anniversary commemoration goods, which will be gradually released mainly through the SNK Online Shop. Please look forward to SNK in 2018!”

■ Enhance Games

Tetsuya Mizuguchi, CEO
Known for: Rez, Rez Infinite, Lumines, Space Channel 5

“As we head towards 2018, we are making various preparations, so we will be in touch. The times are changing faster and faster, and I am excitedly nervous. We will again take on various challenges in 2018, so please treat us well again.”

■ Kadokawa Games

Yoshimi Yasuda, President
Known for: God Wars: Future Past, Root Letter, Starly Girls, Lollipop Chainsaw

“In 2018, we will continue to work hard to deliver quality games to everyone.

“With regard to the major God Wars: Future Past downloadable content, ‘Labyrinth of Yomi,’ not only are we implementing new downloadable content, we are also planning to update the game with drastic improvements to the main story in response to user requests and feedback. Because of this, we are a bit behind schedule, but please be patient as we will officially announce details when we have a clearer idea of when.

“Please give Kadokawa Games your support in 2018 as well.”

■ Capcom

Motohide Eshiro, Producer
Known for: Ace Attorney series, DmC Devil May Cry, etc.

“In 2018, I would like to think about mechanisms that will please fans of the long-running Ace Attorney series. Also, I think that it will be a year of personal challenge as I am considering a new title as well.”

Masachika Kawata, Producer
Known for: Resident Evil 7: biohazard

“There are various things, but I would like to create a game that is even a little interesting.”

Ryota Niitsuma, Producer
Known for: Resident Evil: Revelations series, Ultimate Marvel vs. Capcom 3 series

“Last year, I was able to announce the Switch versions of the Resident Evil: Revelations series, but I would like to further create something with Resident Evil content that everyone can be happy with.

“I’m doing various other things, but it is not yet my time to bring them up…. By the way, if I were told, ‘You an make whatever you want!’ then I would want to make a fighting game. (Laughs.)”

■ GungHo Online Entertainment

Kazuki Morishita, President, CEO, and Executive Producer
Known for: Puzzle & Dragons, Puzzle & Dragons Radar, Let It Die

“In 2018, new developments of Puzzle & Dragons will begin. I will do my best to further expand how you can enjoy it.

“Also, new titles are also in development. We are making games that can be enjoyed by users all over the world. When the time comes, we will make the announcements.

“Please look forward to GungHo in 2018!!”

■ Grasshopper Manufacture

Hideyuki Shin, Director
Known for: Let It Die, Killer is Dead

“Since 2017 was a year for Let It Die, I want to do something different in 2018. I will start by taking a trip with just me and my bike.”

■ Granzella

Kazuma Kujo, Producer, Director, and Game Designer
Known for: Disaster Report series, City Shrouded in Shadow, Manga Kakeru

“In 2017, a game I was involved with finally released to the world. So far, I was unable to fulfill the promise that I would “release various things” each year, but riding the momentum from releasing a game in 2017, I would like to soundly release games like the currently in-development manga production game Manga Kakeru and the earthquake-themed action adventure Disaster Report 4 Plus: Summer Memories to the world, one at a time. Thank you for your support!”

(Editor’s Note: Speaking of Manga Kakeru, there will be news about the game in January 2018.)

■ Koei Tecmo Games

Keisuke Kikuchi, Producer
Known for: Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, Nights of Azure series, Deception series

“With Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, we folded back the 20th anniversary of the Atelier series, but we are also preparing a new title in 2018. I will work hard so I can debut it as quickly as possible.”

Hisashi Koinuma, President
Known for: Warriors series, Nioh, Attack on Titan series, Yo-kai Sangokushi, etc.

“Thank you to everyone who played titles from Koei Tecmo this year. We are planning to release a lot of titles next year, and I want to announce new titles as well, so please look forward to it!”

Akihiro Suzuki, Producer
Known for: Dynasty Warriors series, Dynasty Warriors Empires series, Bladestorm series, Romance of the Three Kingdoms XIII

“In addition [to the release of Dynasty Warriors 9], we are also preparing various other news about the series, and are moving towards the next project, so please continue to support the Dynasty Warriors series.”

Masaki Furusawa, Producer and Director
Known for: Warriors All-Stars, Hyrule Warriors

“In 2017, we delivered the all-stars of Koei Tecmo with Warriors All-Stars from Omega Force. For 2018, I am again preparing a title that can live up to the demands of all the fans in a different form, so please look forward to it.”

Junzo Hosoi, Producer
Known for: Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, Blue Reflection

“We are planning new developments of various titles, including the Atelier series, so please give the Gust brand your support in 2018.”

■ CyberConnect2

Hiroshi Matsuyama, President and CEO
Known for: Naruto Shippuden: Ultimate Ninja Storm series, .hack//G.U. Last Recode, JoJo’s Bizarre Adventure series

“I will announce the ‘CyberConnect2 Vision for the Future’ in February 2018. Please look forward to it!”

■ genDesign

Fumito Ueda, Game Designer
Known for: Ico, Shadow of the Colossus, The Last Guardian

“I may or may not be able to notify you about some kind of progress, but please look forward to it at your leisure.”
kirassss
2017-12-29 06:32 PM
■ Square Enix

Takeshi Uchikawa, Director
Known for: Dragon Quest XI: Echoes of an Elusive Age

“This year was a memorable year for me as Dragon Quest XI: Echoes of an Elusive Age was released, which is the first time in my life I worked as a director. The warm comments from fans both before and after release have saved me each day, and I am truly grateful. Thank you so much.

“Next year, too, I would like that the staff work hard to make games in order to be able to share surprising information with everyone, so please continue to give us your support!”

Yoshinori Kitase, Producer
Known for: Final Fantasy series, Mobius Final Fantasy

“We are working closely on the development of Final Fantasy VII Remake. Mobius Final Fatnasy is also headed towards its third year and we will start up a new chapter in 2018, so please look forward to it.”

Takeo Kujiraoka, Director
Known for: Dissidia Final Fantasy, Dissidia Final Fantasy NT

“After the release of Dissidia Final Fantasy NT, we are planning to implement updates for the arcade version and PlayStation 4 version at the same time. We will also be able to announce surprising characters, so please look forward to it!”

Yosuke Saito, Producer
Known for: Dragon Quest X Online, Dragon Quest XI: Echoes of an Elusive Age, NieR: Automata

“While thinking that it would be nice to not be busy with work to keep balance with my private life, free time is unpleasant, so I hope to have a chance to announce a new title in 2018. Please do not look too forward to it too much!”

■ Spike Chunsoft

Koutarou Uchikoshi, Director and Scenario Writer
Known for: 999: Nine Hours, Nine Persons, Nine Doors, Zero Escape: Virtue’s Last Reward, Zero Escape: Zero Time Dilemma

“In 2018, I think I will be able to make a detailed announcement about my currently in-development project Psync (title tentative). It is the most interesting adventure game in the universe! Please look forward to it by all means!”

Tatsuya Marutani, Director
Known for: Danganronpa series

“In 2018, we will relesae the nonstop remaining lives survival RPG Zanki Zero for PlayStation 4 and PS Vita.”

Tomoyuki Matsumoto, Game Designer and Director
Known for: Fire Pro Wrestling World, Kenka Bancho, GachiTora!, Shinjuku no Ookami

“In 2018, as we head towards the release of the PlayStation 4 version, we plan to evolve [Fire Pro Wrestling World] much more, and keep Fire Pro running. Additionally, we are preparing new elements and projects that will take surprise fans, so do not take your eyes off of Fire Pro Wrestling World in the future!”

■ Sega Games

Hiroyuki Sakamoto, Yakuza: Kiwami 2 Director
Known for: Yakuza: Ishin!, Yakuza 6: The Song of Life, Yakuza: Kiwami 2

“We are moving forward on preparations for the New Yakuza project. The announcement time is still not set, but please look forward to it.”

Toshihiro Nagoshi, Company Director and CPO
Known for: Yakuza series

“There are still things that we have yet to announce. There are still surprises to come, so please look forward to them!!”

■ Sony Interactive Entertainment

Tsutomu Kouno, Creative Director
Known for: LocoRoco series

“I have not been able to announce a new title in a long time, but in 2018, I would like to announce what I am preparing and to heal the world even more. I will do my best!!”

Keiichiro Toyama, Creative Director
Known for: Siren series, Gravity Rush series

“It is now the time to lay the groundwork and perform repeated trial and error for our new title, so it is unlikely that there will be an opportunity to publicly share information for quite a while…”

Teruyuki Toriyama, Japan Studio Producer
Known for: No Heroes Allowed! VR, Bloodborne: The Old Hunters, Bloodborne, Soul Sacrifice Delta, Soul Sacrifice

“In 2018, I intend to take on new challenges, such as ambitious title announcements and fully starting a new project currently in planning, so please continue to support Sony Interactive Entertainment Japan Studio in the future.”

Kentaro Motomura, Senior Producer
Known for: Soul Sacrifice, Bloodborne, Everybody’s Golf

“I hope to be able to put out a follow-up report on the mobile version of Wild Arms already announced by ForwardWorks, as well as debut unannounced title(s) and so on. Please give us your support next year.”

Masaaki Yamagiwa, Producer
Known for: Bloodborne, Bloodborne: The Old Hunters, Tokyo Jungle

“Like last year, we have been active behind the scenes since Bloodborne, so I’d like to make 2018 the year all we have done so far bears fruit. Please look forward to it.”

■ Nippon Ichi Software

Sohei Niikawa, President and CEO
Known for: Disgaea, Hayarigami, Rhapsody: A Musical Adventure, etc.

“Nippon Ichi Software will celebrate its 25th anniversary in July 2018. Thank you to all of the fans who have supported us. Thank you from the bottom of my heart. We are preparing multiple projects in order to offer the “fun” and “surprise” suitable for a 25th anniversary. And several may even surprise people beyond their imaginations (and naturally raise the bar).”

■ Bandai Namco Entertainment

Youzou Sakagami, The Idolmaster Series General Producer
Known for: The Idolmaster series

“2017 became a year to develop all the brands of The Idolmaster. And this year, all of the staff are working hard to deliver a new Idolmaster with a completely new title. In 2018, I will continue to keep my eyes on the next step forward, so please give me your support in the future.”

Katushiro Harada, Worldwide Planning and Development Chief / Chief Producer / Game Director
Known for: Tekken series, Soulcalibur series, Pokken Tournament, Summer Lesson, etc.

“Also, I would like to do non-fighting games, but other interesting things. Things we announce out of nowhere, like Summer Lesson. I wonder what. Will we release information in 2018?”

■ Mistwalker

Hironobu Sakaguchi, CEO
Known for: Terra Battle 2

“In 2018, we will release Terra Wars in the spring, and development on Terra Battle 3 is waiting to begin. Of course, we will also continue to pour our efforts into updates for Terra Battle and Terra Battle 2.”

■ Level-5

Akihiro Hino, President and CEO
Known for: Yo-kai Watch series, The Snack World, Inazuma Eleven series, Ni no Kuni series, Layton series, etc.

“In 2018, we will release various titles such as Inazuma Eleven Ares and Ni no Kuni II: Revenant Kingdom. Since we pour our hearts and souls into each title, I certainly hope that you will pick them up. Also, we are planning to put our strength into the new game console Nintendo Switch.

“And finally, 2018 will be the 20th anniversary of Level-5’s establishment. More than ever, we intend to put our strength towards creating and developing new IP and strive to become the best entertainment brand in the world. And although everyone may be wondering, we are actually preparing to start on our 20th anniversary commemoration title. While I cannot say any details yet, we plan to pour in everything Level-5 possibly can and make it a masterpiece.

“Please look forward to our future announcements!”
kirassss
2018-1-1 06:03 PM
   
kirassss
2018-1-3 07:31 AM
Sumo Digital has acquired the EVE Valkyrie studio



Sumo Digital Takes On CCP Games’ Newcastle Studio

Sumo Digital, a leading independent game developer, today announced that it has taken on CCP Games’ Newcastle studio.

34 staff have transferred to Sumo Digital, with Owen O’Brien as Studio Director, and remain in Newcastle. As the fourth studio for the developer – the third in the UK alongside Sheffield and Nottingham – this addition further extends Sumo’s capacity and breadth of experience.

Paul Porter, Managing Director of Sumo Digital said, “As we continue to expand this was a great opportunity to bring an experienced, talented and tight-knit team on board."

”Sumo Digital is a great home for the team in Newcastle,” said Hilmar Veigar Pétursson, CEO of CCP Games. “As we say goodbye to our former colleagues we know that they will do great things there, and we can’t wait to see what they do next.”

Sumo is hiring across its four studios in Sheffield, Nottingham, Newcastle and Pune, India. Current vacancies can be found here: Sumo Digital Careers.
kirassss
2018-1-4 06:24 PM
《暴动:沙尘暴》将专注多人合作体验、暂时取消单人模式 PC 版 Alpha 封测即将登场
转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/157395.html

  《暴动 Insurgency》研发商 New World Interactive 宣布新作《暴动:沙尘暴(暂译,原名:Insurgency: Sandstorm)》开发方向改变,首先将专注在多人合作体验开发, 单人与合作故事模式将暂时取消。

  《暴动:沙尘暴》是第一人称射击游戏《暴动 Insurgency》开发中最新续作,将采用 Unreal Engine 4 打造。 今日,游戏首席设计师 Michael Tsarouhas 公布游戏新动向,首先提到,前游戏创意总监 Andrew Spearin 已经离开 New World 并寻找其他机会。 Andrew 最早就加入团队并一直参与各项目开发计划,开发团队感谢他对各计划的付出与贡献,并祝他一切顺利。

   


  接着 Michael 提到游戏开发方向将进行改变,将取消释出单人模式与合作故事模式,预计之后才会重新考虑,而现在对开发团队来说,要提供一个完整的多人合作体验。 他解释:「这主要是为了在 2018 年能实现承诺,为玩家提供高质量内容。 游戏故事非常吸引人,但我们必须做出抉择。 我们也知道这个决定可能对玩家很意外,但我们团队觉得需要转变。 」

  Michael 进一步说明,开发团队最初想要藉由《暴动:沙尘暴》描述现实世界特定的冲突,但这个方向限制了他们的设计,而且也很敏感;取而代之,他们决定将从各个时代的现实叛乱事件中找寻灵感。 有了这样的想法后,他们不在受到束缚,并且可以将他们的资源放在多人体验上。

  目前官方计划推出数种模式,其中 Push 和 Firefight 将让玩家有《暴动 Insurgency》的体验,开发团队将保留游戏传统的特色;未来也会持续增添游戏模式。 另外,游戏版本方面,目前已经确定会延后释出支持 Mac 和 Linux 版本内容。

  同时,Michael 宣布,《暴动:沙尘暴》PC 版本 Alpha 封测即将登场,并于即日起开放登录。 Michael 提到,封测将是限量开放,可能会有多次测试,最后会进行一次最终版测试,更多细节将于之后公开。

  《暴动:沙尘暴》尚未公布上市时间,预计登陆 PC、PS4、Xbox One 平台,Mac 和 Linux 版本将延后支持。
kirassss
2018-1-4 11:44 PM
本帖最后由 kirassss 于 2018-1-5 02:55 PM 编辑

Gaming accessories company Mad Catz is back, after closing last March
美加狮破产后复活了!Mad Catz将携新品参展CES2018


  知名外设厂商美加狮(Mad Catz)曾于去年3月宣布破产,不过今天在其官网上的公告表明,他们又回来了。

  在官网公告中,美加狮表示将会在新的管理方式下以新的理念、态度以及新的高品质游戏产品回归。新产品将以质量为最优先关注点,并致力于创造创新的游戏产品。

  美加狮还将在CES 2018国际消费电子展上展出新的商品,包含新的R.A.T鼠标、S.T.R.I.K.E.键盘、F.R.E.Q.耳机和G.L.I.D.E.鼠标垫。其中的R.A.T.AIR鼠标是本次最核心的亮点,除了其标志性的可调节功能外还包含了无线供电系统,它的供电方式是通过附带的鼠标垫来提供的,当然如果你希望使用自己的鼠标垫的话,R.A.T.AIR还包含一条USB线缆将其转变为有线鼠标。

  CES 2018将在2018年1月9日至12日在美国内华达州的拉斯维加斯举行。

   


Mad Catz is Back in the Game


Mad Catz Global Limited, the legendary brand, leading innovation in gaming hardware for almost three decades, announced today a surprise return to the international gaming scene.

Less than a year after the much-loved brand disappeared from the gaming landscape, Mad Catz is back: under new management, with new ideas, new attitude and most importantly, an entire range of new, high-quality gaming products!

Known for their award-winning range of R.A.T. gaming mice, arcade FightSticks, gaming headsets and much more besides, the new Mad Catz will focus first on quality, committed to producing innovative gaming products, designed and engineered in-house to stand out amongst the competition and deliver superlative performance for gamers of all abilities.

At CES 2018, Mad Catz will be previewing the first products in the new range, a line of all-new PC gaming hardware including new R.A.T. mice, S.T.R.I.K.E. keyboards, F.R.E.Q. gaming headsets and G.L.I.D.E. gaming surfaces.

Key products in the new range include the R.A.T.AIR an-all new version of the iconic, fully-adjustable gaming mouse, now with a state-of-the-art wireless power system. The R.A.T.AIR requires no unreliable battery pack to operate, instead drawing power via the wireless activation gaming surface, included in pack. For gamers preferring to use their own gaming surface, the R.A.T.AIR also includes a robust USB cable in pack, instantly converting the R.A.T. to a wired mouse.

The S.T.R.I.K.E.4 gaming keyboard features a fully mechanical key bed, aluminum frame and RGB lighting, and the F.R.E.Q.4 gaming headset, utilizes high-quality 40mm neodymium drivers and a metal plated frame. Further details of new products in the range are expected to be announced shortly.

“We couldn’t be more excited than to begin 2018 by announcing the return of Mad Catz to the global gaming arena. Mad Catz has been a permanent fixture in gaming for almost three decades and we firmly believe it’s best days lie ahead,” said Selena Chang, Director of Sales and Operations for Mad Catz Global Limited. “Through listening to gamers worldwide, we plan to once again forge a path of innovation in the gaming hardware community, and we’re already working on delivering products which we believe will enhance gamers’ abilities and do justice to the Mad Catz name. We can’t wait to unveil a little more at CES 2018 and in the months to come.

Mad Catz Global Limited will be demonstrating new products in the range through invitation only at CES 2018, taking place in Las Vegas, Nevada from January 9th through 12th, 2018. Additional information available at: http://www.madcatz.com/
kirassss
2018-1-4 11:46 PM
OK K.O.! Let’s Play Heroes launches January 23

   


OK K.O.! Let’s Play Heroes will launch digitally for PlayStation 4, Xbox One, and PC in the Americas and Europe on January 23, Cartoon Network announced.

A new gameplay trailer of the Capybara Games-developed side-scrolling beat-‘em-up action and adventure game sets up the game’s original storyline, which was written in collaboration with series creator Ian Jones-Quartey. The story is summarized in the press release as follows: “When the evil Lord Boxman resets the card levels of every hero in Lakewood Plaza Turbo, a mall for heroes, it’s up to young K.O. to help his friends, level up special ability POW cards, and brawl down against Boxman’s robot army.”

Metroidvania-style action RPG Feudal Alloy announced for PS4, Xbox One, Switch, and PC

   


Attu Games, the studio behind Toby: The Secret Mine, has announced Feudal Alloy, a “metroidvania-style action RPG with fishbowl-powered medieval robots” for PlayStation 4, Xbox One, Switch, PC, Mac, and Linux (Steam).

Here is an overview of the game, via Attu Games:

About

Feudal Alloy is a metroidvania-style action RPG with fishbowl-powered medieval robots. Explore an unusual medieval world with a fishbowl-powered robot Attu, improve your combat techniques and skills by smashing many kinds of mechanic creatures and talk to other inhabitants using unique animated branching dialogues in a hand-drawn world made by a two-member team.

Key Features

Attu is an ordinary farmer robot who lives in a small cottage in the sunflower fields. He has been living a simple but pleasant life until a bunch of outlaws attacked the village, stole their oil supplies and burnt his house. Fortunately he managed to grab his old sword and fled into the woods.
Fishbowl-powered medieval robots!
Dynamic action-combat system with swords, grenades, dodges and other special attack moves.
A lot of different equipment that change both player appearance and attributes.
A unique dialogue system – animated bubbles.
A huge, interconnected world to explore, filled with wide range of enemies, bosses and side quests.
Varied hand-drawn environments.
Loot, a lot of loot!
Hidden collectibles.
Secret areas.
kirassss
2018-1-5 10:53 PM
   
kirassss
2018-1-9 07:40 AM
Sci-fi Mystery Game The Station for PS4, Xbox One & PC Launches February 20

   


Fact Sheet

The Station Spreads Sci-Fi Mystery to PlayStation 4, Xbox One, Windows, Mac, Linux on February 20

The Station, a first-person sci-fi mystery, will launch for Xbox One, PlayStation 4, Windows, Mac and Linux on Feb. 20, 2018.

Developed by a team of AAA veterans, including Dave Fracchia, former Studio Head at Activision subsidiary Radical Entertainment, the Kingdoms of Amalur: Reckoning designer Les Nelkin, and BioShock Infinite and League of Legends composer Duncan Watt, The Station will take players across the universe and aboard a spacecraft orbiting a vicious alien world.

In the distant future the Espial Space Station, the most advanced spacecraft to explore beyond our atmosphere, monitors the alien planet of Psy-Prime. A small research crew of our best and brightest study the locals and evaluate the prospect of cohabitation. Soon after learning the intelligent natives are embroiled in perpetual savage war, Espial's cloaking and communication arrays suddenly go offline and never return.

Players are dispatched to investigate the mysterious circumstances. Upon arrival, much of Espial is without power and the crew have mysteriously vanished.

Only by using intuitive problem solving to restore function to the ship's core systems and keen observation of the digital logs of the missing team, all while dealing with the constant tension of whatever happened aboard The Espial reoccurring, can the player unravel the mystery behind the crew's sudden disappearance.

Navigating the sleek facility presents a "Progressive Sci-Fi" style evoking an optimistic view of space exploration, while the contemporary ambient soundtrack elicits isolating and unnerving emotions. With The Station, the development team strives to provide the new benchmark for atmospheric narratives.

"Our goal is to challenge what people expect from atmospheric mysteries," said Dave Fracchia, Executive Producer, The Station. "By abandoning player-driven dialogue we are able to replicate the emptiness and loneliness of space, while still enthralling with a pressure-packed mystery."

The Station will release in English and retail for $14.99.

For more information visit the official website, go deeper into the lore at Explore Axiom, or visit Steam.

















kirassss
2018-1-9 04:02 PM
NVIDIA 发表 65 吋 4K HDR 大型游戏显示器「BFGD」 内建 Shield 机顶盒功能
转载 - 巴哈姆特(https://gnn.gamer.com.tw/3/157523.html

  NVIDIA 创办人暨执行长黄仁勋在 1 月 9 日开幕的国际消费电子展(CES)前夕,正式发表将推出针对 PC 游戏玩家规划的大型游戏显示器「BFGD(Big Format Gaming Displays)」。

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  这款命名风格与《PUBG》类似的产品,是针对游戏用途设计的大尺寸显示器,采用友达光电制造的 4K 分辨率 65 吋液晶面板,更新率最高 120Hz ,支持 G-Sync 可变更新率。 全数组直下式背光驱动,提供亮度最高 1000nit 的 HDR 高动态范围影像。 量子点显色技术符合 DCI-P3 色域。 具备与一般 PC 电竞屏幕同等、远低于一般 4K 电视的低显示延迟,符合高动态游戏需求。

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BFGD 主要特色

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BFGD 的显示延迟远低于一般 4K 电视,与 PC 电竞屏幕同等

  除了配合游戏用途设计的显示功能之外,BFGD 本身还内建 NVIDIA 游戏机顶盒「Shield」的功能,除了 Nerflix、YouTube 等 4K 串流影片之外,还支持云端游戏服务「GeForce NOW」、与 PC 联机串流远程游玩的「GameStream」以及 Google 智能型助理「Google Assistant」。

  目前包含 Acer、Asus 与 HP 都预定推出 BFGD 产品,价格仍有待后续公布。

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