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【新闻部】杂谈游戏 -

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kirassss
2017-12-10 07:12 AM
雷亚嘉年华 RayarkCon 2017 公开旗下各项目最新进度 《Cytus II》明年一月上市
转载 - 巴哈姆特(https://gnn.gamer.com.tw/9/156369.html

  雷亚游戏在 12 月 9 日晚间于 Neo Studio 举办「雷亚嘉年华 - RayarkCon 2017」,展现已对外公布之各项目的最新进度,并公布许多最新消息。

105e5563b97f4548dac14f42e78zbit4.JPG

  今年的音乐表演阵容相较往年更加庞大,雷亚组织了一个交响乐团,首度于现场结合交响乐和电子乐,搭配声光效果打造雷亚游戏的极致舞台。

  在总长三小时的「雷亚嘉年华 - RayarkCon 2017」活动中,雷亚官方以编制超过二十人的交响乐团搭配歌手、独奏家和 DJ 等,演出雷亚作品中的经典乐曲,更陆续揭露各项项目的最新进度。 整场活动交错音乐表演与新作发表,搭配华丽的光影互动效果,将内容呈现给所有现场观众。

交响乐团与电子乐的融合

  本次活动的音乐总筹为《DEEMO》、《Sdorica》音乐作曲家巨彦博,以交响乐团编排多样的曲目,搭配浮空投影的三维效果,演出华丽的听觉与视觉。

1.JPG

  今年的音乐表演中,多位独奏(独唱)家也为整场活动增添不少色彩。 除了巨彦博身兼钢琴独奏与指挥外,日本歌手 THE SxPLAY(菅原纱由理)与小提琴独奏家廖柏雅、声乐家连筱筠及吉他手 Yichen 等,都为现场带来精彩的表演。

2.JPG

  上半场音乐表演皆为现场交响乐团搭配独奏家的演出,让现场观众彷佛置身音乐厅观看表演。 活动一开场,就以《Sdorica -sunset-》磅礡浩瀚的音乐开场,引领大家进入这款游戏中奇幻缤纷的世界,而下段《DEEMO》的音乐表演中,动人的旋律与回荡在整个会场的钢琴声,让全场感受游戏中角色间感动人心的故事剧情。

3.JPG

  活动到了下半场,音乐表演更趋激昂,在最后的半小时中,当雷亚音乐团队成员 Ice、KIVΛ于台上进行《Cytus》曲目的 DJ 表演时,乐团于两侧搭配电子乐现场演奏,让电子乐与交响乐结合,气氛热烈且欢呼声不断。

4.JPG

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  除了作为活动压轴即将上市的《Cytus II》之外,雷亚各项目制作人也在本次活动中,揭露游戏最新进度,包含《Sdorica -sunset-》、《Soul of Eden》、《DEEMO》 3.2 更新内容、次世代主机新作《 DEEMO -Reborn-(暂称)》及与信仰游戏合作的项目《Project MO(暂称)》。

  而不只是游戏项目的发表,现场也播放了《Implosion》前传动画《聚爆:第零日》的五分钟片段,由雷亚游戏执行长游名扬说明目前动画电影的最新进度,请玩家期待后续内容。

《聚爆:第零日》制作中动画片段抢先预览

   


细说策略 RPG《Sdorica -sunset-》游戏设计轨迹

  《Sdorica -sunset-》以全球首次公开播放的完整游戏片头动画开场,搭配主题曲〈Sdorica "The Story Unfolds"〉,揭开游戏主要面貌。 制作人谢昌晏从介绍《Sdorica -sunset-》世界建构的历程开始,到不同场景地貌、种族文化及角色间的纠葛,直至故事主轴发展设计过程。

《Sdorica -sunset-》片头动画

   


  现场更以游戏中最新战斗影片,详细解说游戏核心战斗的设计理念。 本作以策略回合制战斗为基底,加上开战前队伍编成、战斗中情势分析,辅以操作技巧三者来进行脑力的激荡。 期望就算在不断更新内容的长时间运营后,还能让玩家持续保有对游戏的新鲜感的核心玩法。

  随着最新预告影片公开,谢昌晏也在发表的最后公布《Sdorica -sunset-》将于明年春季正式全球上市,请玩家持续关注游戏的最新消息。

实时竞技行动游戏《Soul of Eden》改头换面崭新登场

  同样在活动中公开将于 2018 年上市的另一款游戏为《Soul of Eden》,由制作人林昱廷及游戏企划刘庭亦一同上台发表,以崭新的美术风格,介绍给全世界的玩家。

《Soul of Eden》预告影片

   


  两人从 2016 年底进行的万人封闭测试开始,叙述项目透过测试数据分析,演绎成场景与角色的变化,最后带入游戏的玩法策略介绍。 除介绍游戏中四大种族基本性能和战术差异,更介绍了各种族中具有特色的英雄单位与法术效果。 林昱廷强调,这是雷亚首次尝试实时竞技类的游戏,期待结合实时战略与单位对战的玩法,可以让玩家百玩不腻。

《DEEMO》3.2 版即将释出 次世代主机新作 2019 年问世

  《DEEMO》也在活动中公布 3.2 版即将更新的消息,以「Funkot Collection」、「Feryquitous Collection」及「M2U x Nicode Collection 2」三款曲包为主,三款曲包都各具特色,将在近期内推出,预计农历年前可玩到。

《Deemo》作曲家 NICODE 现场影片

   


  而十月中公布的开发中 PS4 新作《DEEMO -Reborn-(暂称)》,则由资深游戏企划赖盈瑞发表了目前开发中的画面与游玩过程,让玩家抢先目睹了在《DEEMO》世界古堡中探索冒险的沉浸式体验,将《DEEMO》世界 2D 绘本的独特氛围,转变为栩栩如生的次世代 3D 画面。

  游戏也宣布支持 DualShock 4 和 PlayStation Move 两种手把,希望让玩家体会音乐与探索的结合。 《DEEMO -Reborn-(暂称)》将由索尼音乐娱乐(SME)旗下游戏发行事业部门 UNTIES 上架 PlayStation 4 平台发行,预计在 2019 年推出。

由学生自制游戏进化 冒险解谜新作《Project MO》

  《Project MO(暂称)》是雷亚游戏与信仰游戏合作的项目,由雷亚游戏总监李勇霆与信仰游戏共同创办人侯景议一同上台揭开这款游戏的神秘面纱。

《Project MO》宣传影片

   


  游戏的美术以像素风格为主,是一款充满想象力的游戏。 除神秘的故事背景外,玩家在游戏中藉由一只叫做 MO 的青绿色不明生物,一同在实验场里探险与研究不为人知的秘密。 侯景议更透露游戏游玩方式以「移动」+「跳跃」+「控制」的结合方式,而「控制」类似寄生的概念,可以寄生在游戏中人物的脑中,探索游戏的剧情发展。

  信仰游戏为一群南台科大多媒体与计算机娱乐科学系 2016 年毕业学生们所创,李勇霆在台上表示,游戏制作过程中雷亚将担任监制的角色,传承制作与市场经验,与信仰游戏团队一同在 2018 年,将最好的作品呈现给所有玩家, 也希望能透过这样的合作,找到一个产学延续更稳健的做法。

《Cytus》续作《Cytus II》即将上市

  DJ 表演尾声时,影片画面搭配全新的音乐游戏游玩接口,一个个闪烁的拍点在点击后散出彩色光芒,暗示了新游戏即将诞生在雷亚玩家面前。

《Cytus II》宣传影片

   


  在音乐表演结束的当下,屏幕开始播放雷亚最新音乐游戏《Cytus II》预告影片,画面最后停留在 2018 年 1 月,制作人咕噜上台,宣布《Cytus II》即将于明年一月上市,现场气氛达到最高潮。

  活动尾声,游名扬邀请演出人员与制作团队一同上台,感谢所有参与活动的玩家一起共度今晚的美好时光,并请期待 2018 年众多新作的到来。
kirassss
2017-12-13 07:38 AM
   
kirassss
2017-12-13 06:24 PM
Titan Quest coming to PS4 and Xbox One on March 20, Switch in 2018



Titan Quest and its expansion Titan Quest: Immortal Throne, which are available now for PC, are coming to PlayStation 4 and Xbox One on March 20, 2018, and Switch in 2018, publisher THQ Nordic announced.

Here are your purchase options:

  • Standard Edition (PS4, Xbox One) – $29.99


Contains Titan Quest and its expansion Titan Quest: Immortal Throne
Collector’s Edition (PS4, Xbox One, PC) – $119.99 for consoles, $109.99 for PC

  • Contains Titan Quest and its expansion Titan Quest: Immortal Throne
  • Replica of a Greek war helmet, 23cm (9.06 inches)
  • Notepad
  • Premium Box


Here is an overview of the game, via THQ Nordic:

About

From Age of Empires co-creator Brian Sullivan and Braveheart writer Randall Wallace comes an action role playing game set in ancient Greece, Egypt and Asia. The Titans have escaped their eternal prison, wreaking havoc upon the earth. The gods seek a hero who can turn the tide in an epic struggle that will determine the fate of both men and gods. Are you ready for the quest?

Key Features

  • Explore the Ancient World – Unlock arcane mysteries as you journey to legendary locations
  • Conquer Monsters of Legend – Battle mythical beasts in a story-driven campaign that will determine the fate of all existence.
  • Highly Customizable Characters – Build and customize your characters with 28 classes and over 1000 pieces of unique and legendary items to create the ultimate champion.
  • Online Multiplayer Gameplay – Challenge others to experience the story in fast-action, 2-6 player online cooperative gameplay.
  • Console controls & UI – Tailor made UI and controls for a perfect ARPG experience using a gamepad.
  • Remastered graphics – Fully reworked textures for an up to date Titan Quest experience.


Available languages

  • English – Game Audio & Game Text
  • French – Game Audio & Game Text
  • German- Game Audio & Game Text
  • Russian – Game Audio & Game Text
  • Italian – Game Text Only
  • Polish – Game Text Only
  • Spanish – Game Text Only
  • Chinese (Simplified) – Game Text Only
  • Korean – Game Text Only
  • Japanese – Game Text Only

kirassss
2017-12-14 05:03 PM
本帖最后由 kirassss 于 2017-12-14 06:29 PM 编辑

粉丝自制《生化危机2》团队新作《Daymare 1998》新宣传片公开

  由Invader Studios制作的恐怖游戏《Daymare:1998》近日公开了新的游戏介绍宣传片,此前Invader Studios曾制作一款《生化危机2》的粉丝重制作品,不过最后由于和Capcom达成了意见统一而取消了制作,并开始了新游戏的开发工作。

   


  本次宣传片的重点主要意在展示《Daymare:1998》的面部制作内容,制作组表示采用了新的技术来让游戏角色的面部更凸显出恐怖和真实的感觉。

  除了面部制作细节外,官方还展示了游戏中的一些场景制作和游玩时的射击画面,很难想象这样一个人员精简的团队也能制作出这样不错的游戏。

  关于发售日,此前曾有消息表示游戏将在2018年7月率先推出PC版,随后还会推出PS4和Xbox One版本。
kirassss
2017-12-15 07:25 AM
Tactical RPG Regalia: Royal Edition Coming to PS4, Xbox One and Switch in Q1 2018

   


Regalia, a vast and vibrant jRPG with skippable battles, will pay a tribute to the genre in Q1 2018

Regalia: Of Men and Monarchs, a playful, vibrant, yet demanding RPG will launch on PlayStation 4, Xbox One and Nintendo Switch, in Q1 2018.

The game draws inspiration from jRPG classics, but also delivers a modern mix of good old adventuring and dynamic storytelling. It’s a tactical RPG, but it’s actually a game about the restoration of your kingdom, bonding with vibrant characters met during your journey, embarking on the most peculiar quests possible, and bringing back your best jRPG moments in an up-to-date, accessible style.

It can also be a game about unforgettable, rewarding combats and well-thought tactics, but that’s for the player to decide - there’s always a possibility to tone down the difficulty level or even skip a battle if someone can’t wait to see what other plot-twists lay before him.

Omitting the battles won’t make all the problems go away, though - there’s always something to be done in Ascalia, like dealing with teammates’ quirks. Take Theo for example, a vampire with a blood aversion, whose biggest dream is to become a hairdresser or Esther’s ambition to make a DIY atomic bomb with just a few gears and spare parts. Oh, and there’s always a fishing mini-game!

Regalia: Of Men and Monarchs has already made its mark amongst RPG fans during its PC launch, but we’re not stopping there. The Royal Edition is an enhanced version of the game that also contains all additional in-game content, including an endless mode and brand-new characters.

• Traverse through lands of robust turn-based battles, diverse quests and distinct bosses.

• Bond with dozens of colorful characters who will help you along your journey.

• Tone down the difficulty level or skip battles if you’re not in a mood for a fight.

• Experience a fair amount of epicness and tons of humor; Samurai dwarves?!

• Bring back your best jRPG memories with hours of engaging gameplay.

• Face the newly-added endless mode and prove your tactical skills.

Starting today in Europe, Regalia: Of Men and Monarchs - Royal Edition for PlayStation 4, is available for pre-order in an OST Combo bundle that also includes the game soundtrack by Game Audio Factory (Endless Legend, Furi) and a dynamic theme.
kirassss
2017-12-15 07:35 AM
Adventure Time: Pirates of the Enchiridion announced for PS4, Xbox One, Switch, and PC

Outright Games and Climax Studios have announced Adventure Time: Pirates of the Enchiridion, a new open-world entry in the Adventure Time series due out for PlayStation 4, Xbox One, Switch, and PC in spring 2018.

Here is an overview of the game, via Outright Games:

About

In this brand-new, hilarious Adventure Time story, gamers play as Finn, Jake, Marceline, and BMO to explore fan-favorite kingdoms, and meet the well-loved characters from Cartoon Network’s popular TV animation series.

The game starts with a flooded Land of Ooo, in which familiar kingdoms are cut off from each other by rising waters. In their newly constructed boat (hold that thought*) Finn and Jake set sail to investigate what the junk went down.

During their adventures Finn and Jake will recruit friends to join their crew, jump into swashbuckling fights, interrogate characters for clues, and traverse the new and dangerous sea to locations across Ooo.

Key Features

Open-world exploration
3D visuals that match the art-style of the show
Playable fan-favorite characters: Finn, Jake, BMO, and Marceline
An original Adventure Time story
Tactical combat
Hero progression
Pirates – “Shiver me timbers!”


















kirassss
2017-12-15 03:08 PM
本帖最后由 kirassss 于 2017-12-15 03:19 PM 编辑

《失落之魂》PSX2017出展DEMO完整试玩演示

  由中国制作人杨冰制作的 PS4 动作游戏《失落之魂》(Lost Soul Aside)公开了 PSX 2017 出展 DEMO 的官方全程试玩演示视频。

  其制作者杨冰此前曾表示开发这款游戏时的一些灵感来源于《Final Fantasy XV》,现在杨冰已经不是孤单一人了,而是和一个逐渐成熟的团队正在努力将游戏完成。而游戏最终会是一款ARPG,目前还处在开发的早期阶段。

   
kirassss
2017-12-26 06:41 PM
8 名学生以 8 周时间创作同人游戏《魂斗罗 2028》 开放免费下载
转载 - 巴哈姆特(https://gnn.gamer.com.tw/9/157109.html

  由 8 名来自加拿大的学生组成的团队在老师鼓励下,以 8 周时间打造了《魂斗罗 2028》游戏,这是以红白机的《魂斗罗》为概念藉由 Unreal Engine 4 打造的重开机版本,即日起在独立游戏发行网站 itch.io 开放免费下载。

  《魂斗罗 2028》是学生自行打造的二次创作。 研发团队表示,他们制作《魂斗罗 2028》这款游戏是为了赞扬《魂斗罗》原作,而他们觉得自己所打造的这款作品质量足以在网络上免费与大家分享,也希望玩家可以玩得开心。

   


  他们表示,《魂斗罗 2028》是款第三人称射击游戏,由 8 名学生以 8 周时间制作出来,游戏中玩家可以滑过地板、进行连杀、翻滚跳跃等,游戏还有在线排行榜让玩家可以与其他人一较高下,并支持游戏杆操控等。

下载网址 - https://contragon.itch.io/contra-2028
kirassss
2017-12-28 05:26 PM
Gal Gun 2 Japanese first-print bonus costume announced, limited edition box art

Inti Creates has announced a first-print bonus costume and revealed the limited edition box art for Gal Gun 2 in Japan.

First-print copies of Gal Gun 2 in Japan will include a download code to obtain the “Torn School Swimsuit” costume.



The limited edition of Gal Gun 2, which will cost 9,980 yen, includes a drama CD and 40-page mini art book. Here is the main visual:



Gal Gun 2 is due out for PlayStation 4 and Switch in Japan on March 15, 2018. A western release is also planned, but has yet to receive a release date.
kirassss
2017-12-29 06:30 PM
4Gamer interviews Japanese creators on 2018 ambitions



4Gamer.net has gone up with its end-of-year creator interviews. The website interviewed 182 creators, many of which shared teases for their ambitions in 2018.

Get the roundup of newsworthy bits below.

■ Arc System Works

Toshimichi Mori, General Director
Known for: BlazBlue series

“When all is said and done, I am working on various things. We added Jubei to BlazBlue: Central Fiction, and are working on the collaborative fighting game BlazBlue: Cross Tag Battle with other companies. And for the first time in a while, I have been involved with scenario and game systems for the smartphone game BlazBlue: Alternative Dark War. In 2018, the BlazBlue series and… oh? What’s this…??”

■ Idea Factory

Makoto Kitano, Director and Producer
Known for: Genkai Tokki series, Trillion: God of Destruction, Tokyo Clanpool

“This year, we released a dungeon RPG called Tokyo Clanpool, where the heroine girl is the prime minister. Now, as we head towards 2018, I am working on a title of significantly different taste compared anything I have made so far. I will continue to work hard to give everyone a new surprise, so please look forward to it.”

Naoko Mizuno, Producer
Known for: Neptunia series

“This year, we released Cyberdimension Neptunia: 4 Goddesses Online and Megadimension Neptunia VIIR, which were both new challenges. Both titles were realized by the enthusiasm and efforts of our staff. So thank you to everyone involved, as well as to all of the fans who have been supporting us for so long!

“In 2018, we are preparing to share new information about the Neptunia series, so I would appreciate it if you could look forward to that with anticipation. Thank you very much!”

■ Atlus

Shigeo Komori, First Production Director
Known for: Etrian Odyssey series

“We’re currently working on the latest entry in the Etrian Odyssey series, which will be the last title on 3DS, but there are plans to [officially] announce it in spring 2018. Development is progressing in order to create a game that fans of the Etrian Odyssey series will enjoy, so I would appreciate it if you could please look forward to it.”

Katsura Hashino, Creative Producer and Chief Director
Known for: Persona 3, Persona 4, Persona 5, Catherine

“For us, 2017 was led by Persona 5, which received high praise even overseas, so to think that perhaps a large number of people learned of our work makes me very happy.

“And in 2018, because last year was such a good year with a lot of support and high praise, I do not want to simply continue doing the same thing, but rather further challenge myself to make games that will continue to stimulate your curiosity. Also, the other day we announced Catherine: Full Body, but alongside the fantasy RPG we announced in 2016 as a stepping stone for creating titles that are not trapped within existing series, we are going at it with the same ambition in the sense that it is a diverse proposal where we said, ‘Even if such a game exists, will it be fun?’ Of course, we hope to be able to earn your support on this as well. Particularly, I think there are a lot of people who felt Catherine was a difficult game. However, since we are not only adding scenarios and arrangements, but also challenging the entire team to construct various easier gameplay, please look forward to the next report on our new title, Catherine: Full Body!”

Shoji Meguro, Sound Team Composer
Known for: Persona series, etc.

“In 2017, I had a lot of jobs like live events and concerts where I performed and spoke in public, and there was not a lot I was able to announce as being in development, but in 2018, I hope to be able to announce a few. While the news is already out there and it is not a game, I will be in charge of the music for the TV anime of Persona 5, which will begin in April 2018. In addition to the Persona dancing games we announced, Atlus Sound Members are also working hard on various developments, so please give us your support!”

Kazuyuki Yamai, Shin Megami Tensei Series Producer
Known for: Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha series, Shin Megami Tensei IV, Shin Megami Tensei IV: The Apocalypse

“At the end of October 2017, we announced Shin Megami Tensei V. As a Shin Megami Tensei numbered title, it will be the first title for console in a long time. Because of this, I want to create a complete game without any compromise. We are currently in the scrap-and-build process of working out the details, creating images, and repeatedly testing gameplay on the actual hardware. I would like to make an official announcement as soon as possible, but I would appreciate it if you could please wait a little while longer.”

Kazuhisa Wada, Producer and Director
Known for: Persona series, Persona 5: Dancing Star Night, Persona 3: Dancing Moon Night

“In 2018, the Persona 5 TV anime will begin in April, and the series will become even more exciting. In addition to the games, I think we will be able to share various other developments, so please keep an eye out. But before that, please do not forget Persona 5: Dancing Star Night and Persona 3: Dancing Moon Night, which are due out on May 24! The P-Sound action that makes you love the characters ‘even more’ has been finished, so please look forward to it.”

■ Inti Creates

Takuya Aizu, President and Producer
Known for: Mega Man Zero series, Mega Man 9, Mega Man 10, Mega Man ZX series, Azure Striker Gunvolt series, Gal Gun series, Mighty Gunvolt series, Blaster Master Zero

“We are preparing for a 2018 packed with titles. On March 15, we will release Gal Gun 2 for PlayStation 4 and Nintendo Switch. It is Gal Gun reborn in Unreal Engine 4, and is loaded with new gameplay, so I would certainly be happy if you could pick up and play it.

“Also, we will release Dragon: Marked for Death [for Nintendo Switch] at some point in 2018. In May, we also have one title, and there is yet another title due out at the end of the year. We are preparing four titles, so please be on the lookout for news from our company.”

■ Experience

Hajime Chiaki, President and Producer
Known for: Demon Gaze, Demon Gaze 2, The Stranger of Sword City, Death Mark, Operation Abyss: New Tokyo Legacy, Operation Babel: New Tokyo Legacy, etc.

“Next year, we will release the PlayStation 4 version of Death Mark on January 18, and the Switch version in the spring. Since the upgrade campaign reached its target amount, we decided to release the PlayStation 4 limited edition with a voice drama in addition to the art book.

“We are still working on the dungeon RPG Yomi wo Saku Hana [for Xbox One], but in addition to that, we wre also planning to release a new horror adventure game that shares its world view with Death Mark. But unlike Death Mark, which revolved around spirit spots, this title challenges spirit horror based in places familiar to everyday life, so I hope that you can look forward to it. Everyone, please have a happy new year. And have a wonderful next year as well.”
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