本帖最后由 kirassss 于 2017-5-31 06:26 PM 编辑
Supergiant Games to Release Pyre on July 25
堡垒、晶体管团队RPG新作《柴堆(Pyre)》开启预购
《晶体管》开发商Supergiant Games宣布,旗下第三款作品《柴堆(Pyre)》将于 7 月 25 日发售,登陆PC(Steam)和PS4平台。游戏在Steam的预售价为17.99美元(比原价19.99美元优惠了10%)。此外,玩家还能在Steam获取游戏的数字原声,提供了超过90分钟的原创音乐,售价为8.99美元(同样比原价优惠了10%)。
《柴堆》是一款奇幻风格的策略与RPG混搭游戏。在游戏中,你将带领放逐者小队探索神秘的荒野大地,接受远古竞赛的试炼,寻找自由之路。谁将荣耀加身,谁将被永世放逐?
由《堡垒》和《晶体管》创作团队精心打造的全新游戏世界:Supergiant 有史以来最大制作、最富魔幻色彩的游戏。玩家在探索被称为“下界”的神秘大地时,结识形形色色想要重获自由的角色。
动作感十足的三对三战斗机制:在紧张刺激的对战中打败各种敌人,每次胜利(或失败)都会提高放逐者小队的悟性。每次仪式都要从你的小队中挑选三名成员,为他们装备神秘的护符和强大的技能。
无尽的分支剧情,没有结局的游戏体验:玩家子啊游戏中绝对不会丢失进度。无论胜利还是失败,冒险都会继续。Supergiant 倾力打造贯串整个游戏剧情的交互式体验,每位玩家都会在其中获得独一无二的体验。
在对战模式中挑战好友:除单人战役模式外,游戏还提供了双人直接对战模式,可以使玩家通过游戏的快节奏、充满仪式感的战斗挑战自己的好友。拥有多达 20 名风格迥异的角色,可以使玩家从容组建三人小队。
华丽、宏大的游戏画面:从生动的手绘插画到引起共鸣的原创音轨,游戏的每个元素都会使你沉浸在这个奇幻世界中。
游戏开放商称,《柴堆》开发了接近3年时间。他们迫不及待的希望玩家来尝试这款游戏,并向他们说出自己的感想。
yre: Coming July 25, 2017 - Pre-Order Today!
We have some very exciting news to share: Our next game, Pyre, will launch this summer on July 25, 2017, on PlayStation 4 and Steam!
You can pre-order it right now and get 10% off the $19.99 retail price:
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Pre-order Pyre for Steam
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Pre-order Pyre for PlayStation 4
The game's original soundtrack, featuring more than 90 minutes of music by Darren Korb, our audio director and award-winning composer of Bastion and Transistor, will also be available at launch on Steam and through our web site.
About the Game (With New Details!)
Pyre is a party-based RPG in which you lead a band of exiles to freedom through ancient competitions spread across a vast, mystical purgatory. Who shall return to glory, and who shall remain in exile to the end of their days?
A New World From the Creators of Bastion and Transistor
This is the biggest and most imaginative world yet from us at Supergiant! You'll get to know an ensemble cast of characters struggling to earn back their freedom as you make your way across the forsaken land called the Downside. Characters in Pyre come in all shapes and sizes, from hulking demons grown strong from their struggle to survive, to the winged Harps, who plot against their enemies from their mountain nests. Everyone in Pyre has a unique story behind their exile, and their own reasons for wanting to return.
Action-Packed Three-on-Three Battle System
Central to Pyre is the ancient competition called the Rites. Each Rite plays out like an intense close-quarters mystical battle, where the object is to extinguish your adversary's signal flame before they can do the same to you. You'll have to outsmart and outmaneuver your opponents to succeed -- or you can banish them outright with a powerful aura blast.
You'll be up against a colorful cast of adversaries in pitched, high-stakes confrontations where each victory (or defeat!) brings your exiles closer to enlightenment. Choose three exiles from your party for each Rite, and outfit them with powerful Talismans and Masteries to gain an edge.
A Branching Story with No Game-Over
We wanted to make a game that had plenty of challenge and exciting action, but where the fear and frustration of getting stuck was not a factor. Picking yourself up after being defeated could be part of the journey, rather than something that took place in your head while looking at a Game Over screen. So, one of the unique aspects of Pyre is how you are never forced to lose progress. Whether you prevail or fail, your journey continues. The interactive narrative is expressed through a story that should feel personal to you, and that no two players will experience in quite the same way.
Challenge a Friend in Versus Mode
On top of the single-player campaign, Pyre features a local two-player Versus Mode, which lets you play against a friend (or CPU opponent) in one of the game's fast-paced ritual showdowns. You'll be able to form your triumvirate from more than 20 unique characters you'll meet in the campaign, and customize your Rite in a variety of ways -- configuring your characters' abilities, choosing from a variety of stages each with their own distinct effects on gameplay, and more. We think this adds a great deal of lasting value to the game, and we've been having a great time playing it ourselves, trying out every possible character combination we can think of.
Rich, Atmospheric Presentation
Creating a specific and cohesive-feeling tone and atmosphere for our games is very important to us. From the vibrant hand-painted artwork to the evocative, reactive musical score, every aspect of Pyre's presentation is designed to draw you into its mystical fantasy world.
For more information, please have a look at our Pyre FAQ. Pyre has been in development for nearly three years. We can now safely say that it's the biggest game we've ever created, offering substantially more ways to play and more characters to meet than either Bastion or Transistor before it. With each new game we've made, we've endeavored to push ourselves out of our creative comfort zone to make something that felt fresh to us, in the belief that this would translate to a worthwhile experience for our players. We cannot wait for you to try it and hear what you think.
http://www.supergiantgames.com/games/pyre/