Project Rap Rabbit Launches Kickstarter Campaign for PS4 and PC; Seeking $1.1M
音游《说唱兔》开启众筹 嘴炮救世界
转载 - 电玩巴士
曾经制作过《啪啦啪啦啪》的七音社和《应援团》的INIS两家公司在上周公布了新的音游企划《说唱兔(Project Rap Rabbit)。今天这一项目在Kickstarter开启了众筹。众筹目标为35天内筹集到1102921美元,如果成功的话,本作就将推出PS4和PC版。Xbox One和NS两个版本则分别要筹得310万美元和495万美元才能够推出。
本作的故事将发生在16世纪的架空日本,玩家将扮演普通的乡下男孩(兔子?)Toto-Maru,它能够通过说唱获得特别的力量。Toto-Maru将和随从Otama-Maru一起恢复世界的和平。
按照两位制作人松浦雅也(七音社)和矢野庆一(INIS)的说法,这款游戏将拥有独一无二的节奏玩法,本作将是节奏动作游戏的革命之作。和其他音游不同的是,玩家有机会自由控制说唱的内容。歌曲不再是提前预设好的,而是拥有不同的分支选项,玩家可以通过选项来控制歌曲的节奏。与他们此前制作的作品相比,这款游戏的系统将更加的有可挖掘的地方。
在战斗的过程中,玩家首先要做的就是听,从对手的歌词中获得关键词,之后选择自己想要尝试的部分,找准机会反击。
接下来的阶段是本作最有特色的部分——回应。玩家需要选择自己想要表达的情感,到底是把对手的话当做笑话一笑而过,还是反唇相讥,选择都在你的手上。在做出选择之前,可以预览之后对手的反应和谱面。当然,这些选择没有对错之分,但不同的选择将会给对手造成不同的伤害。在这个阶段,每个角色对于每个选项的反应都是不尽相同的。据称,这个系统的灵感来源是《质量效应》和《辐射4》的对话轮系统……
最后就是我们所熟悉的说唱阶段了,根据玩家在第二步中的选择不同,歌词和旋律也都会有所区别。
Toto-Maru和他的对手一样,也会受到歌词的伤害,被攻击到血槽为0时,游戏结束。但是Toto-Maru的血量在50%以下时,将会进入特殊状态,此时的某些特定歌词能够给敌人造成额外伤害。
根据开发团队的筹款目标,达到110万美元项目成功,此时游戏中包含6个关卡;金额达到180万美元时,开发团队将为项目支持者制作特别关卡和服装;230万美元增添法语、意大利语、德语和西班牙语的本地化;310万美元将开发Xbox One版本;350万美元将再增加1个关卡;390万美元会制作多人对战模式;440万美元则会增加一个难度;495美元时,除了会推出NS版之外,还会为项目支持者制作3件多人模式的特殊服装。
目前该项目在上线一天之后,已经获得了1104名玩家的支持,筹得了85615美元。
Project Rap Rabbit Kickstarter Unveiled
NanaOn-Sha and iNiS J are pleased to reveal a brand-new rhythm-action Kickstarter Project from the creators of the legendary music games PaRappa The Rapper and Gitaroo Man.
Masaya Matsuura of Nana-On Sha and Keiichi Yano of iNiS J are widely regarded as the founding fathers of the genre, and two of the finest rhythm-action developers working today. Responsible for creating some of the most influential, best-loved music games, they have delighted gamers worldwide, not just with their best-known iconic titles, but also critically acclaimed masterpieces such as Osu! Tatakae! Ouendan, UmJammer Lammy and Vib-Ribbon.
Now, both Matsuura-san and Yano-san have teamed up to create a new generation of rhythm-action.



Project Rap Rabbit will see the rebirth of narrative-driven rhythm-action. Set in an alternative version of 16th Century Japan, the world is growing more hostile as the populace becomes increasingly concerned by the growing diversification of their lands.
It is amongst this backdrop of growing isolationism and protectionism that a young rabbit farmer, Toto-Maru, steps up to unify his home. Using the power of Rap to draw strength from music, he finds he's able to influence the world's ruling powers through rhythm and rhyme.
Only by facing off against the world's rulers in epic rap battles is he able to counter corruption and bring peace to this divided land.
Combining their vast experience in the genre, Matsuura-san and Yano-san are looking to push the boundaries of the genre in a new direction. While modern rhythm-action frequently asks players to strive for linear perfection, Project Rap Rabbit will allow gamers to alter the flow of their rap battle in real time, changing the lyrics and emotional direction on the fly, as they look to best their opponents in dynamic one-on-one encounters.
Crucially, Matsuura-san and Yano-san will continue to embrace the elements that have made their games so beloved by fans: narrative, freedom of expression and soul. They hope that gamers across the world can help make their latest vision a reality, and thank them for their continued support.
Find out more as Yano-San speaks more in-depth about the project on the PlayStation Blog.
Full details for Project Rap Rabbit over at the Official Kickstarter Page.
Project Rap Rabbit Facebook: facebook.com/ProjectRapRabbit
Project Rap Rabbit Twitter: @ProRapRabbit












