Ubisoft Announces New IP For Honor
Ubisoft Carves a Path of Destruction through the Battlefield with debut of For Honor
Today, during its E3 Press Conference, Ubisoft announced the development of For Honor, a new IP mixing skill, strategy and team play with visceral, melee combat. For Honor is in development for PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.
Developed by Ubisoft Montreal, For Honor drops gamers into the chaos of a raging battlefield during an ongoing war between three Great Factions: the bold Knights (the Legions), the brutal Vikings (the Warborn) and the enigmatic Samurai (the Chosen). For every battle, players can choose which warrior they want to embody amongst the unique Heroes from this pantheon and use their distinct skills and weapons to fight for land, people and honor, decimating all soldiers, archers and opposing Heroes who stand in their way.
For Honor includes both a thrilling multiplayer and an engaging, single-player campaign, letting players conquer their foes alone or with friends. Tense gameplay mixes the skill and ruthlessness of a shooter with the quick, heat of the battle decision-making of team-based tactical games. The Art of Battle, Sanctuary’s innovative control scheme, gives players total command of their weapons by creating a direct connection between the input on the controller and the moves performed on screen. Players choose precisely where to block, where to attack and how to adapt their approach to each battle in real time.
“Our vision with For Honor is to create a game that ignites the same emotions that a warrior would feel on a real battlefield. The tension of face-to-face encounters with deadly enemies, the adrenaline of charging alongside your army against the opposition, and the danger of a chaotic battle when you don’t know where the next strike will come from,” said Jason Vandenberghe, Creative Director, Ubisoft. “It’s a game that celebrates the art of sword-fighting and the legacy of the legendary warriors from those great legacies, the Knights, the Vikings and the Samurai that we brought together in one single experience.”
Fans who want to get the latest news and content about Sanctuary and have a chance to play the game first can register to For Honor’s Backstage Program at forhonorgame.com and follow the game’s Facebook and Twitter pages.
【E3 2015】Ubisoft 发表全新作品《For Honor》 在战场上杀出一条血路
Ubisoft 今日在 E3 展前发表会上首度揭露正在开发中的全新品牌作品《For Honor》,这款全新的游戏将整合操控技巧、策略性以及团队合作来面对错综复杂的近距离战斗。 《For Honor》预计将会登上 PlayStation4、Xbox One 以及 Windows PC 平台。
由 Ubisoft 蒙特娄工作室开发,《For Honor》引领玩家加入混乱的狂暴战场当中,这场战争包括了三大阵营互相宣战,自傲的骑士(罗马军团)、暴力的维京人(战争之子)以及谜团般的日本武士(天选者)。 玩家必须在每场会战中从万神殿选择最想要代表的独特英雄,并使用英雄所带来的特殊能力与武器来争夺地盘、人民以及荣耀,彻底铲除士兵、弓箭手以及挡在胜利之路上的敌对英雄们。
《For Honor》包括了紧凑刺激的多人联机以及引人入胜的单人剧情,让玩家们能够只身一人或与朋友合作击败敌人。 紧凑的游戏过程结合了操作技术以及勇者无惧的精神,在这个重视团体战术的战场上能够瞬间决定接下来的策略。 游戏中「战争的艺术」(The Art of Battle)这项创新的控制系统藉由手把的操作方式结合画面上的打斗动作给予玩家对于武器的完全掌控,玩家可以选择何时、何处来阻挡对手的攻击,以及在当下决定采取怎样的措施来面对这场硬仗。
「我们对于《For Honor》的目标在于打造一款能够让玩家感受战士们在战场上热血沸腾的状态,尤其是与敌人面对面的压迫感、与士兵一同冲往敌阵的肾上腺素还有在混乱当中永远不知道下一击将来自何人的焦虑感」,Ubisoft 蒙特娄工作室创意总监 Jason Vandenberghe 表示:「这是款非常重视剑术以及各个传奇当中战士们的游戏,骑士、 维京人以及日本武士就是因为这个原因而集结在这款游戏之中。 」
《For Honor》预计将在 PS4、Xbox One 与 PC 平台推出,欲知有关《For Honor》更多详情,请参阅英文官方网站 、或订阅 Ubisoft 官方中文专页。