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Sony and From Software Announce Bloodborne for PS4
From Software新作《血源》将登陆PS4平台
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Bloodborne Coming Exclusively to PS4 in 2015
Hello, PlayStation fans. This is Masaaki Yamagiwa from Japan Studio.
I am here to talk about a new Action RPG, Bloodborne, which will launch early 2015 exclusively for the PlayStation 4 console. Bloodborne is a new collaboration for us, being developed by FromSoftware and produced by SCE Japan Studio. This game will transport players to a dark and terror-filled gothic world, a world full of deranged beings and nightmarish creatures.
Bloodborne takes place in an ancient, forgotten city called Yharnam, known for an old medical remedy. Over the years, many hopeless and afflicted people have made long pilgrimages to Yharnam in search of help. As the main character, you are one of these travelers. However, you find that Yharnam is also cursed with a horrible endemic illness. You must navigate the perilous streets of this city, fighting off nightmarish creatures, malformed beasts and deranged mobs stricken with this horrific illness. Face your fears as you discover the secrets and mysteries of this dark and horrific world where danger, death and madness lurk around every corner.
In Bloodborne, the combat is based on intense life-threatening battles. One of the ways we are bringing that sense of danger to life is by keeping the deep strategic elements from Demon’s Souls, while also transitioning from the passive and block-and-attack style of Demon’s Souls to a quicker, more offensive and active combat style with close-range weapons and guns.
From the beautiful and melancholic architecture to the debris lining the street, Bloodborne will deliver an extremely rich and detailed world, all thanks to the power of the PlayStation 4 system. In addition, the PS4 system has allowed us to have an expanded draw distance, so we can show more of the world at any one time. New lighting effects allow us to add more atmosphere and tension to the game, making the horrifyingly detailed beasts and giant boss enemies you’ll be facing even more frightening.
I hope to be able to share more about our online features later this year, but I can say that we are developing new kinds of online experiences that allow users to share their adventures. We also look forward to giving fans new ways of playing and sharing thanks via the PS4 system’s Share capabilities.
Special message from Director Hidetaka Miyazaki
“Creating Bloodborne as a completely new game on the new PlayStation 4 hardware has allowed us to really push the envelope in myriad ways. That being said, in more ways than one, it also very much retains our distinct, signature style. As has been at the core of our development philosophy since Demon’s Souls, we make true games for people who love games. Please watch for more to come on Bloodborne, and thank you very much for your support.”
PSBlog - http://blog.us.playstation.com/2 ... n-2015-new-details/
在E3 2014索尼展前发布会上,首次公开了From Software所制作的PS4平台新作《血源(Bloodborne)》宣传片,非常黑暗的氛围及像是废墟一般的场所,手持武器的人在战斗着,游戏预定于2015年推出,进一步详情等待官方公布。
在E3 2014索尼展前发布会上所公布的,SCE WWS日本工作室与From Software所开发的PS4平台新作动作RPG《血源(Bloodborne)》,游戏预定于2015年春发售,价格未定。媒体也采访到了From Software的取缔役社长宫崎英高,简述了游戏的概要。
《血源》有着哥特风的世界观,玩家在由于风土病而变成“兽人”的恐怖街道中,一边猎兽一边探索,在周围非常严酷的环境下进行动作性极高的战斗就是本作的乐趣。
驱使可以变形的武器进行战斗的高等级动作RPG
本作是以三个主题进行制作的,其中一个为“未知的探索”,游戏剧情、地图、攻略方法等都被谜团所包围,第二个为“战斗的死斗感”,敌人非常强,演出也描写的十分恐惧,玩家必须“能动”地挑战这些令人恐怖的敌人。玩家角色右手持有像是巨大剃刀一样的刃物,左手则拿着巨大的枪,身着一身黑色风衣,步行在让人觉得是伦敦贫民街一般的道路上给人以独特的氛围感。
这个街道的名字为“古都亚南(Yanam)”,以19世纪维多利亚女王时代为印象。E3展上Demo的舞台为深夜之街,天空中悬挂着巨大的满月。街道上各处点着火,这是进行猎兽的住人们烧杀变成兽之人的火炎,如果被他们发现的话就会被围攻需要非常小心。主人公使用可以变形的“手法武器”,武器攻击到敌人的话会有不错的切中感,敌人的身体会喷出大量血液。
在地图上敌人看到主人公就会攻来,还有紧逼的大门与身躯巨大的兽人,恐怖游戏氛围满点。而对于战斗“死斗”的表现,在被敌人围攻时攻击都非常强力,主人公一边躲避一边制造空隙反击,而左手的枪近距离也可以给予巨大伤害。在Demo中主人公被设定的比较强但是如果是通常play的话就会有死亡多次的情况出现,可见难度果真是很高的。
独特的黑暗世界观,困难的战斗,多彩的变形武器,感兴趣的玩家也请期待今后公开的情报,而目前网上还流出了比较短的一段E3屏摄实机试玩影像,来欣赏下吧!
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