本帖最后由 kirassss 于 2014-12-9 07:38 AM 编辑
David Jaffe announces Drawn to Death for PS4
Drawn to Death, a Hand-Drawn Arena Shooter, Coming to PS4
Hey y’all! David Jaffe here, game director at The Bartlet Jones Supernatural Detective Agency. Today’s a big, big day for all of us at our little game making and ghost hunting studio.
As for the ghost hunting team, Bartlet and crew have made some big discoveries in the whole Al Capone opera house haunting. Keep an eye out for an update that should be hitting your favorite ghost hunting site soon (and perhaps major news sites as well if what Bartlet thinks they’ve found ends up being authenticated!)
As for the game making part of the company, today is the day we’re finally able to reveal DRAWN TO DEATH, the game we’ve been making with the fantastic crew at Sony San Diego!
And if I may, before I jump into details, I gotta say: MAN it feels great to be back with my Sony family!!!
I remember sitting in Scott Rhode’s office 18 months ago, pitching him the game and trying to be cool and pro and not express my excitement when it started to become clear that Scott was going to give Drawn To Death the go ahead and that PlayStation 4 would be the home of the studio’s first ever game!
What a day that was! And what a day today is. We are so pumped!
Hopefully you’ve already clicked on the above video and are liking what you see. There’s lots more Drawn To Death info on the way in the coming weeks and months (y’all know how I love to gab about the stuff we make!), but for now, a few things:
Drawn To Death will be an arena shooter like you’ve never played before. Part of the reason for this is our unique gameplay. And part of the reason is that the game takes place inside the notebook of a very creative teenage kid; it’s a violent and bizarre landscape filled with all of the weird, amazing, passionate, and exciting fantasies that are swimming around in the head of our teenage artist.
We want Drawn To Death to play like the offspring of an old school arena shooter (with updated, modern sensibilities) and a hardcore brawler/fighting game. We want our signature launch mode – a 4 Player Free For All Deathmatch – to be action packed while also giving Players the need and ability to master advanced environment movement, learn and exploit enemy tells, and form clever strategies that pay off in big victories!
Unveiling Drawn to Death at PSX is just the beginning of what we have in-store. The game itself will be in continual development and we’ll be very active on our forums and on social media, reaching out to the game’s fans in order to learn what you love about the game and to discuss the things you feel we need to work on in order to improve the title.
Man, there’s just so much to share about the Drawn To Death!
For now though, we’re diving back in: back in to the amazing PlayStation Experience and back in to the game development process. In the meantime, please head over to drawntodeath.com to sign up for the game’s early access.
Ok y’all- nice chatting with you again- looking forward to sharing the game and the game making process with you all! Thanks!
David Jaffe - Video Game Designer/Director
blog.us.playstation.com
Fat Princess Adventures announced for PS4
Fun Bits is happy to announce our next game, Fat Princess Adventures
This new Fat Princess is bigger and badder than ever, with tons of fast-paced hack ‘n’ slash action. Up to four players can play together online or on the couch to save the world in this casual co-op RPG adventure. The warring kingdoms from the original game have signed a truce and joined forces to battle the Bitter Queen and her army of hungry Gobblings. Your epic quest will span the length and breadth of the land of Great Bitten, from the pinnacles of the Salt Mountains to the depths of the Mines of S’morsia. Along the way you’ll fight dozens of new enemy types ranging from sticky cake golems to dreaded pirates.
Fans of the original game will instantly recognize the classic character classes: the Warrior, the Archer, the Mage, and the Engineer. This time however you can upgrade your character with new armor, weapons, spells and other accessories. Each class also has a suite of sweet new combat moves, including an Awesome Sauce ability that temporarily transforms you into a cake-fueled engine of earth-shaking destruction.
Just like in the original game, switching between character classes is as easy as switching the hat you’re wearing. The princesses are back as well. Although they still need you to rescue them from time to time, now they can also fight alongside you, using their rainbow magic to tip the tide of battle in your favor. It’s a good thing too, because you’ll need all the help you can get to defeat the Bitter Queen and keep the world tasty and sweet.
All of us at Fun Bits are excited to be working on Fat Princess again, and excited to be collaborating with the original FP production team at Sony Santa Monica. We’re working hard to give you a new Fat Princess that remains true to the character, charm, chaos, and irreverence of the original.
We hope you enjoy this brief taste of what we’ve been cooking up in our Trailer, and we’re looking forward to sharing more details about Fat Princess Adventures in coming weeks.
funbits.com