|登录 |注册

楼主: kirassss
打印 上一主题 下一主题

【新闻部】SIE

[复制链接]
kirassss
2014-8-5 06:22 PM
CJ添田武人访谈 PS4年内或能发售努力不锁区

  伴随着政府游戏机禁令的解除,本届ChinaJoy2014是SCEJA以在中国开展业务为前提的一次出展。其主要竞争对手微软的行动非常迅速,拿到了试验区采用1号并已经公布中国版的发售详情。那么索尼这边又会如何呢?本届CJ索尼并没有对外公布任何具体的消息,显得相对沉静。而此前我们已经采访到了亚洲区总裁织田博之先生,那么这次就来看看中国事业战略部部长添田武人先生是怎么说的吧:

  Q:那么请添田先生先介绍一下自己担当的业务吧。

  添田:现在在日本担任中国事业战略部的部长一职。计划在秋天调到上海来工作。

  Q:那么是在与中国的合作伙伴东方明珠合作成立的公司里工作吗?

  添田:大致是这样,但具体还未定。今后会与合作伙伴进行沟通,来决定该如何开展业务。

  Q:此前公开的信息显示,合作公司有分别负责硬件与软件的两个公司,您会负责哪边的业务呢?

  添田:虽然登记了2个公司,但实质上计划是由一个团队管理。对游戏业务来说,软件和硬件就像是车子的前后轮,少一个都不行。中国有着各种各样的法规,有些对外资公司比较有利,有些则不是。所以设立了两个公司。实际则考虑用一个团队来进行运营。

  Q:除了软硬件外,网络服务并没有设立单独的公司,这是为什么呢?

  添田:我们将在中国推出的业务有硬件、软件和相关服务。但实际上对用户来说这都是一体的。至于具体会以何种形式提供,目前公司才刚刚成立,后面的事还要与合作伙伴一起来决定。

  Q:上海自由贸易试验区有多个地点,公司会选择驻扎在哪里呢?

  添田:我们知道上海自贸区有4个地区。其中有一个区域是面向文化相关的产业的,我们计划安札在那里。

  Q:微软这次也出展CJ,并召开了发布会公布XBOX ONE发售日期为9月23日。相对的这次SCE并没有什么大动静,那么什么时候会公布具体的发售消息呢?

  添田:是啊,我们也想尽早公布。但是我们需要做各种准备,也需要得到政府的认可。准备过程中有着层层难关要去通过,目前正在稳步前进中。当然不会拖得太久。

  Q:XBOX ONE已经确定9月23日推出。那么PS4年内有戏吗?还是说要到明年?

  添田:关于这个,对我们来说“年内”指的是日历上的2015年之前。但对中国人来说,春节才是新的一年的开始。因此我们也正在讨论是哪个年内或是更早的时间来发售。

  Q:那添田先生自身的想法是?

  添田:当然是越早越好了。

  Q:其实目前SCE还没有公开将有哪些硬件进入中国。在展台上除了PS4、PSV外还有PS3。那么PS3也会发售吗?

  添田:中国的用户希望能拥有最新最好的硬件,这是索尼在这边长年开展业务所得的经验。因此我们也要推出最新、最高端的硬件。而PS3拥有的巨大市场和充足的软件,我们当然也想开展相关的业务。不过最初还是要将焦点集中,然后再慢慢铺开产品线会比较好。

  Q:也就是说从PS4和PSV先开始?

  添田:会根据用户的需求和市场情况而决定。

  Q:在中国,价格当然是值得注目的焦点之一。

  添田:目前为止我们在全球的定价差别并不大。对我们来说全球是一个统一的市场,当然中国市场也包含在内。不过中国的税收制度有比较大的区别,因此定价是否能被市场接受是一个问题。尽量让中国与世界的价格保持一种平衡也是今后要面对的问题之一。

  Q:这次微软令人惊讶之处就是有大量中国本土开发的游戏,那么SCE在这方面准备得如何呢?

  添田:微软从去年自贸区成立就积极推进,最终成为了第1个通过的企业。我想他们已经从很早就开始准备了。我们也想在首发时有更多的游戏阵容,不过从现实来看,中国的开发商对于家用机游戏的理解程度和开发实力并不是一年半载就能搞定的。今后我们和中国的开发商一起合作,提升其开发能力是非常重要的。

  中国的开发商在开发PC游戏方面有丰富的经验,相比首发时能有多少本土游戏,我认为在1年到1年半左右稍微长一些的时间里能有多少本土游戏才是重点。另外,从中国的用户反映来看,他们更希望玩到国外最新的游戏。因此我们首先要推出一些经过本地化的国外大作。最终还是两者相结合比较好。

  Q:那么在首发的时候能有多少游戏呢?

  添田:想说尽可能的多,但太多的话又会失去焦点。所以我们想优先推出一些能展示主机魅力的作品。

  Q:面向中国推出的游戏,基本上全部是中文化的?

  添田:在中国开展业务,那中文当然是必不可少的。

  Q:主机游戏有“锁区”这一说法,比如以前在日版的主机上就无法运行美版的游戏。PS4时代已经很少有这种情况,不过在以前是很常见的。而在中国也会有包含日本在内的各种来自海外的游戏,关于这个会如何呢?

  添田:从用户的角度看,自己购买的商品因为一些理由在这边可以用在那边不能用确实很不方便,也不会想要这样的商品。我们希望了解什么是用户的需求然后去做相关的努力。

  Q:那还真是大胆的判断啊。

  添田:还没有最终的定论,不过正在向着这个方向努力。

  Q:关于游戏中的一些内容,在中国的审查里会相当严格。这方面准备如何应对呢?

  添田:当然,在中国推出的游戏都必须经过审查。我们会按照当地的法规进行对应,这也是开展业务的前提了。

  Q:那么会不会出现大面积的修改,甚至无法发售的情况呢?

  添田:这是个麻烦事,需要开发商自己来一点点确定哪些可以改哪些不能改。我们能提供的是一个平台,当然也希望用户能玩到更多的优秀作品。因此我们也会和有关部门积极谈判,在保持作品自身特色的同时对一些言语和表现手法进行控制。保持作品自身特色是涉及游戏本质部分的问题,我们会认真地对应。

  Q:在盛大的展台出展了PC版《最终幻想14》,这款游戏也有PS4版,SCE会在中国市场投入PS4版的《最终幻想14》吗?

  添田:当然是想啊。不光是《最终幻想14》,想推出的游戏有很多。不过这得看开发商的想法,此外就是能否通过审查。这些都没问题的话,我们也想尽可能多地在中国推出各种游戏。

  Q:那么,最后请谈谈对中国市场的抱负吧。

  添田:中国市场自2000年以来基本上被PC游戏和手机游戏统治。很遗憾家用机因为一些法规一直无法开展业务,其规模也无从统计。而现在终于有了这样一个机会,在中国市场这块蛋糕中,我们希望家用机能够成为促进中国游戏市场发展的催化剂。对我们来说,首要目标就是和本土的合作伙伴以及海外的开发商一起在中国创造一个家用机游戏市场。在此之上SCE也能有所成长就再好不过了,接下来要更加努力才行。
kirassss
2014-8-6 07:41 AM
本帖最后由 kirassss 于 2014-8-6 06:05 PM 编辑

PlayStation Gamescom 2014 Teaser Video
索尼公开科隆游戏展预告片《黎明之前》或参展


  2014年的科隆游戏展将于8月13日至8月17日在德国科隆举行,在这个欧洲最大的游戏展会中,各大游戏厂商将齐聚一堂,再度为玩家们奉上一场精彩的游戏盛宴。索尼作为参展厂商之一,也会准备丰富的内容供到场玩家体验。而日前索尼公司也放出了科隆游戏展的预告影像,展示了一片染血的雪花,看上去和PS Move游戏《黎明之前(Until Dawn)》主题相同。这或许意味着索尼会在本次科隆游戏展上公开这款沉寂已久的游戏的新情报,不过目前尚不清楚官方的具体计划,详细情报还有待公开。

   
kirassss
2014-8-6 07:58 AM
   


   


   


   


   
kirassss
2014-8-8 07:47 AM
本帖最后由 kirassss 于 2014-8-8 06:13 PM 编辑

   


索尼公开科隆游戏展2014展前发布会预告宣传片

  科隆游戏展2014即将于当地时间8月13日开幕,而SCEE近日则公开了第二段科隆游戏展索尼展前发布会的预告宣传片。索尼的展前发布会将于当地时间8月12日19点举办。届时官方会提供现场视频直播,敬请期待。

   
kirassss
2014-8-8 12:34 PM
本帖最后由 kirassss 于 2014-8-8 06:09 PM 编辑

Surgeon Simulator: Anniversary Edition hits PlayStation 4 next week
《外科模拟 周年版》8月12日登陆PS4


  现在有越来越多的家用机掌机游戏厂商看好移动端市场,纷纷将旗下游戏移植到手机或者平板电脑上,不过同样也有不少逆移植的作品。今天,索尼美国官方博客宣布,之前在iPad上大红大紫的《外科模拟:周年版(Surgeon Simulator Anniversary)》将于2014年8月12日登陆北美地区PS4平台。

  PS4版中将会包含新的眼部和牙齿手术以及更多的环境要素。以后玩家们可以用手柄体验血腥的外科手术了。下面是游戏PS4版的预告片。

   


Surgeon Simulator Anniversary Edition on PS4 August 12th (August 13th in Europe)

We are delighted, happy, excited — all of the good words — to announce that Surgeon Simulator, Anniversary Edition is almost here. On August 12th, we’re going to unleash it on the PS4 in North America and then stand back and marvel as the universe changes.

In all seriousness, we know that you’re thinking. You’ve seen this game before, you’ve watched a million YouTube Let’s Plays, and you’ve maybe even dressed as a surgeon or nurse in your free time to hone your surgical skills. Perhaps you even sent us photographs. So this A & E edition — what’s different?

We had a lot of feedback from our fans about the operations we released exclusively on iPad. Many didn’t have iPads, and wanted to be able to complete the new eye and teeth transplants. They were sad. This made us sad.

There was only one solution: the A & E edition. This version of the game contains all of the best parts from the Steam and iPad release all in one convenient package, for your gaming pleasure. The eye and teeth transplants and trolley mode from the iPad version of the game are all here, as well as the original operating theatre, ambulance, space and alien spacecraft operations. All of the operations that you have no doubt perfected, and can do with your eyes closed, well. They work on a CONTROLLER too. A CONTROLLER. The future is here!

We’ve also have something very cool that is exclusive to the PS4 version of the game. Our awesome (and twisted) dev team wanted to make sure that this newest version of the game was even more nightmare-inducingly fun and are just making the final touches to the new mode making sure everything is tickety-boo . . . Nigel’s arm shaved, his nails manicured, new watch batteries, that kind of thing. You know what we do. We will be able to reveal all VERY soon, but not right now. Where would be the fun in that? All we CAN say is that it’s something our community asked for. Daily. And we hate to disappoint.

blog.us.playstation.com
kirassss
2014-8-12 07:26 AM
kirassss
2014-8-12 07:51 AM
   
kirassss
2014-8-13 07:51 AM
本帖最后由 kirassss 于 2014-8-16 07:33 AM 编辑

《旅途》《黑白世界》正式确认登陆PS4平台

  就在科隆游戏展2014索尼发布会召开前夕,SCEE公开了一段《旅途》PS4版的预告视频,宣布这款游戏将确认登陆到PS4平台。而圣莫妮卡工作室也随后宣布《旅途》和《黑白世界》将登陆PS4平台,游戏将以1080P、60FPS的画面来显示,并且支持CrossBuy,买过PS3版的朋友可以免费获赠PS4版。

Journey and The Unfinished Swan Coming to PS4



Journey and The Unfinished Swan Coming to PS4

It’s always fun to see what a new game console can do. Seeing as PlayStation 4 isn’t even a year old yet, a few studios based in Santa Monica wanted to bring their award-winning games to the PS4. Read below for the details on two very special announcements from two great studios that are part of the PlayStation family.

Experience Journey on PS4

Hi everyone, this is Jenova Chen, President and Creative Director of thatgamecompany. It’s been quite a ride seeing how far Journey has come in the two and a half years since its launch on PlayStation 3.

Thanks to the many referrals of our players over the years, we’ve seen a steady flow of new players discovering the game and a community of veterans helping them along the way. Many players who bought a PS4 wrote us wondering if they will be able to experience Journey one day.

Today we are happy to share that a whole new generation of players will experience the wonder of Journey when it comes to PlayStation 4 later this year.

Thanks to the heartfelt efforts of fellow developers Tricky Pixels, players new and old alike will share in the beloved Journey experience in visually stunning 1080p. More details about Journey’s release on PlayStation 4 are in the works for future announcement.

Until then, players can enjoy discovering, or rediscovering, Journey’s predecessors — flow and Flower — both available now on PS3, PS4 and PS Vita.

The Unfinished Swan comes to PS4

And, now it’s my turn, Ian Dallas, the Creative Director for Giant Sparrow. I’m pleased to announce that The Unfinished Swan is coming to PS4 later this year, and for those of you at Gamescom, stop by the Sony booth to see the game running at 1080p firsthand.

The Unfinished Swan is about awe and wonder — the kind you experience as a child when reading a book for the first or even tenth time. We hope to inspire this same feeling in people that are new to the game or have already enjoyed it on PS3.

We want to thank the folks at Armature Studio, who did all the work to bring the game to PS4. They put a ton of effort in to make it look amazing, including going back to the original art files and regenerating higher resolution versions.

Over the past few months we’ve really enjoyed watching our game take shape on PS4. We can’t wait for you all to play it either for the first time — or the 20th.

blog.us.playstation.com

   


全新开放世界PS4 游戏《野蛮之境》首度曝光



由《雷射超人》系列设计师Michel Ancel 所创办的Wild Sheep Studio 与索尼娱乐在稍早的Gamescon 展前发表会[词语过滤-#0048]同曝光了全新开放世界PS4 游戏《野蛮之境(暂译,英文原名:WilD )》。据了解,本作的地图将会如同整个「欧洲」般巨大,同时也会有季节、动态气候等拟真设定。
 
Michel Ancel 预期玩家每次在游玩这款游戏时都会发现一些新的玩意儿,即使是在同一个地区也充满着相当多不同的随机事件。

有趣的是,在游戏中玩家将可以扮演狼、马、羊,甚至是巨大的鳟鱼,官方希望在游戏中出现的每种动物都是可以让玩家去控制游玩的,即使是那些看起来相当巨大危险的猛兽也是一样。

《野蛮之境(WilD)》预定将会推出PS4 版,售价与推出日期未定,有兴趣的玩家请密切注意后续报导。

   


   


   


   



《明日之子》正式公布 风格独特的个性新作

  Q-Games在这次科隆游戏展索尼发布会上为大家带来了新作《明日之子》(The Tommorow Children)。从视频看本作的主题是建设与战斗,登场的角色则都像是玩具小人,充满了浓郁的俄国风格,是一款比较另类的游戏。

   
kirassss
2014-8-15 07:57 PM
Murasaki Baby Coming to PS Vita in September

   


Murasaki Baby Launching on PS Vita This September

Hi all, today we’d like to share some more details with you on the world of Murasaki Baby. We’re currently hard at work putting the finishing touches on the game. We’re excited to announce that she’ll be arriving on your PS Vita in early September for $14.99 and we can’t wait for you to meet her and wander around her weird world!

We’re also really pleased to announce the collaboration with renowned music composer Akira Yamaoka who has created an exclusive music track for the game. Yamaoka-san is best known for his eerily ambient Silent Hill soundtracks, and he has partnered up with Ovosonico music producer & co-founder, Gianni Ricciardi to create a truly weird and wonderful soundtrack.

For those who’ve never seen Murasaki Baby before, this is a game where you lead Baby through a unique land of nightmares on the quest to find her mother. By simply holding her hand you have to solve the puzzles as you go and help her reach her goal.

Along the way you’ll encounter different characters, which you’ll need to help so that they can help you on your journey. You can see some of the new characters, such as Bunny Boy, a disco kid who’s been swallowed by a TV addicted rabbit. Pretty weird, eh? And so you have to find a way to free Bunny Boy from his nightmare so he can help you escape from yours.

The game has four different chapters which all have a unique set of moods. The player can swipe the Rear Touch of the Vita and change the mood in the game. Each mood grants the player a different ability, which affects Baby’s reality, which can be used to get through the puzzle situations.

Stay tuned for much more information over the coming weeks where we will be giving you more behind-the-scenes insights of the development of Murasaki Baby and exclusive interviews with Ovosonico’s creative lead, Massimo Guarini and the rest of the team.

We’re delighted to bring you Murasaki Baby in September for $14.99, and we can’t wait for you to meet her soon!

blog.us.playstation.com
kirassss
2014-8-16 07:34 AM
纸艺世界登上 PS4! 《撕纸小邮差:拆封》PS4 手把蹦出新玩法

索尼电脑娱乐(SCE)于今(13)日凌晨举办的德国gamescom 展前发表会中宣布,由《小小大星球》团队Media Molecule 开发的纸艺冒险游戏《撕纸小邮差(Tearaway)》,将会在PS4 推出系列新游戏《撕纸小邮差:拆封(暂译,Tearaway Unfolded)》。

《撕纸小邮差》是Media Molecule 去年于PS Vita 上推出的原创游戏,以独特的“纸艺” 为主题,游戏中玩家在完全由纸张构成的纸艺世界展开冒险,并发挥PS Vita 所具备的众多独特硬体功能来探索世界。玩家不只要操作主角「iota」前进,在游戏中还要透过正/ 背面的触控功能来撕开纸雕世界替「iota」清出道路、使用麦克风吹气刮起强风、藉由陀螺仪使大地倾斜、以及拍张图案来替困扰的驼鹿换上新衣等等,实现多样创意的玩法。
 
而新作《撕纸小邮差:拆封》之中,制作团队将针对PS4「DUALSHOCK 4」手把的众多独特功能,来设计出各种深具创意的新游戏玩法。例如玩家将可以透过手把的探照灯,来照亮游戏世界触发机关、或是按压手把上的触控面板,来对地图上的物件施加压力、或是擦刮触控面板,来让游戏中起风。甚至可以和游戏中角色互动,来传接物件。

可以看到Media Molecule 依旧发挥创意,来让《撕纸小邮差:拆封》发挥出DUALSHOCK 4 手把的潜力,在大萤幕实现与众不同的创意玩法。发表会中也表示,本作将会支援1080p 解析度,60fps 的动作张数。

PS4《撕纸小邮差:拆封》预定2015 年发售。

   


Tearaway Unfolded Coming to PS4

Tearaway Unfolded Coming to PS4

We’ve got a very special message for you all: we are bringing the magical papery world of Tearaway to PlayStation 4!

Now, if you know anything about Tearaway, your first thoughts on hearing that might be: “but that’s just plain impossible, yo!” and you’d be right! A straight port would be impossible, but we were super keen for Tearaway to make the jump to PS4 and we’re not the kind of folks to let something like the impossible get in our way!

So we started jamming and experimenting, and the result is Tearaway Unfolded – an expanded retelling of the original game, adapted for PS4, and rebuilt from the ground up to use all the unique features of the Dualshock 4, and with a bigger prettier world running at 1080p and targeting 60fps to boot.

The original Tearaway was a little papery world held entirely in your hands, and we used all the features of the PS Vita to deliver an experience that was as life-like and also fourth-wall-breaking as possible. With Tearaway Unfolded, we want to do the same thing, only this time the world is inside your TV and you interact with it using the unique inputs of the controller…

It doesn’t make sense for players to get up from the sofa, wander over to the TV and literally touch the world like they did in the PlayStation Vita version, but there are other ways you’ll be able to physically interact with the game instead.

From the comfort of your couch, you can swipe the touch pad to unleash great gusts of wind, and send them howling into the world to unfold rippling bridges or send enemies tumbling from cliffs! The power of wind can also be used to propel atoi through the skies in a paper plane, so you can explore the larger new world from above.

We also use the controller in more surprising ways too! You can shine the controller’s light bar into the TV to light up dark and gloomy places, growing and transforming the scenery, and guiding atoi along her way. Your little messenger companion can also throw items and creatures out of your TV and into your controller, where you can listen to them rattling around, before sending them hurtling back into the world.

Tearaway Unfolded will be a familiar story, but with new ways to play, new places to explore, and a world that looks really rather stunning on PS4!

blog.us.playstation.com
您需要登录后才可以回帖 登录 | 注册

JBTALKS.CC |联系我们 |隐私政策 |Share

GMT+8, 2026-1-2 11:21 AM , Processed in 0.091988 second(s), 22 queries .

Powered by Discuz! X2.5 © 2001-2012 Comsenz Inc.

本论坛言论纯属发表者个人意见,与本论坛立场无关
Copyright © 2003-2012 JBTALKS.CC All Rights Reserved

Dedicated Server powered by iCore Technology Sdn. Bhd.

合作联盟网站:
JBTALKS 马来西亚中文论坛 | JBTALKS我的空间 | ICORE TECHNOLOGY SDN. BHD.
回顶部