本帖最后由 kirassss 于 2014-6-9 07:12 PM 编辑
Flyhunter Origins Announced for PS Vita
Flyhunter Origins Buzzes Onto PS Vita Soon
Hello, I’m Andrew Dayton, Co-Founder of Steel Wool Games. Getting the green light to make our first game doesn’t seem that long ago. And now, we’re living the dream and exhibiting Flyhunter Origins on PS Vita this year at E3!
Steel Wool Games was started by five animated film veterans (including myself) with a shared love for games, a desire to create something fun together and a combined 60 years of film animation experience. Sounds simple, probably makes for a good story. How hard could it be?
Well, hard… exceptionally hard in fact. But it was also an absolutely amazing experience.
We knew what we were good at and were well aware of what we lacked in experience. Being a gamer makes you no more fit to design a game than an avid movie watcher would be directing a film. Joshua (one of our other Co-Founders) had experience building game rules for his table top gaming company Zombiesmith, so we had a good grounding in game mechanics. Building a game that we wanted to play ourselves was daunting but we were determined. We did our research, studied games of the genre and we took advantage of the experience in game craft from our publisher Ripstone. But what were the speed bumps?
Since we were learning the art of game design as we went, we wanted to stick to a genre that had a great history for inspiration. We knew Flyhunter Origins was going to be a 3D platformer/3D chase game but where on the spectrum should we aim? We wanted to make it accessible to kids aged six and up but also fun and challenging for all ages.
We had to first and foremost create a fun gaming experience and pepper it with the qualities that were part of our pedigree. Fun, compelling story, great animation performances, a character that you learn to care about and some really pretty visuals. Our mantra is “This has to be fun to play”.
We leveraged our publisher’s experience and suggestions and held our ground on certain things we were passionate about, but we really took what Ripstone said to heart. They have been great partners on this adventure.
Nothing about the process of making Flyhunter Origins was what you would call traditional. Our publisher is in Liverpool, we are all in California – so setting up meetings or conference calls was always tricky! It was difficult, stressful and exhausting but we are all proud of what we have made. We always keep coming back to the same thought – imagine what we could do if we all were in the same building full time. It would either be a nerdy version of Andy Warhol’s Factory or fight to the death Thunderdome style ;-)
Flyhunter Origins (PS Vita) will be on the Sony Booth in the West Hall at E3 this year. If you’re lucky enough to be attending, come check it out and if you’re not – follow us
@SteelWoolGames and Ripstone
@RipstoneGames on Twitter for show updates.
For more information on the game – check out the
Facebook page and the Flyhunter Origins
website.
PSBlog:
http://blog.us.playstation.com/2 ... -onto-ps-vita-soon/
Don’t Starve: Giant Edition Coming to PS Vita
《饥荒:巨人版》登陆PSV 含巨人的统治扩展包
Klei Entertainment的社区经理Corey Rollins于6月6日在PS博客宣布《饥荒:巨人版》登陆PSV。PSV的《饥荒:巨人版(Don’t Starve: Giant Edition)》将包含《饥荒》本体以及《巨人的统治》扩展包。
自从PS4版《饥荒》发布,就有很多玩家呼吁PSV版,Klei Entertainment响应了玩家的呼声,确定饥荒将登陆PSV。但具体的发售时间尚未确定。PSV版《饥荒》的更多详情请继续关注我们电玩巴士PSV频道的报道。
Don’t Starve: Giant Edition Coming to PS Vita
Hey everyone! I’m Corey Rollins from Klei Entertainment, and I’m happy to announce Don’t Starve: Giant Edition is coming to PlayStation Vita and will include both Don’t Starve and the Reign of Giants Expansion. Now, we’re not sure of an exact release date yet, but it’s happening.
Since we first released Don’t Starve: Console Edition on PS4, a lot of people said they’d love to play it on the go with their Vita. Well, we agree!
Don’t Starve: Giant Edition will include the original Don’t Starve along with all of the updates currently released on PC and PS4, including the multi-leveled caves update and the discoverable “Adventure Mode” that puts your survival skills to the test with multiple randomly-generated unique worlds as you try to escape your wild and strange prison.
Along with the original version of Don’t Starve, you’ll also get the Reign of Giants Expansion included! So Vita players will get access to the original nine characters and two new additions. Play as Wigfrid, a stage actress who went a bit too far with method acting on her latest role, an ancient Valkyrie, or Webber, a young boy who lives inside the spider who tried to eat him long ago.
The Reign of Giants expansion adds new seasonal challenges including the torrential rain falls of spring and the blistering heat of summer. You’ll also get new procedurally-generated biomes filled to the brim with new creatures and gatherables that will either help you survive — or kill you. Oh, and Giants.
We’ve also optimized the game to take advantage of Vita’s touch features. Navigation for menus, maps, items, and crafting are all touch friendly, or you can use the classic button navigation.
We’ll have more details in the coming months, but we wanted to confirm it’s happening. We’re also working on the final steps to bring the Reign of Giants Expansion to PS4. So expect an update on that release soon.
PSBlog:
http://blog.us.playstation.com/2 ... -coming-to-ps-vita/