Kojima Productions debuted a new trailer for Death Stranding during The Game Awards 2016. It is running on a new engine in real-time on a PlayStation 4 Pro.
The trailer reveals Mads Mikkelsen will join Norman Reedus as part of the game’s cast. A character that looks like Guillermo del Toro also appears, but his involvement is not officially confirmed.
Death Stranding is in development for PlayStation 4.
《死亡之绊》释出最新宣传影片 《双面人魔》汉尼拔与《环太平洋》导演戴托罗参与演出
由知名游戏创作者小岛秀夫领军的新生小岛工作室(Kojima Production)制作,预定在 PS4 / PC 推出的新类型动作游戏《死亡之绊(Death Stranding)》,在方才举办的「The Game Awards 2016」颁奖典礼上,公布了最新宣传影片,确认《环太平洋》(Pacific Rim)导演吉勒摩‧戴托罗(Guillermo del Toro)与《 双面人魔》(Hannibal)主角汉尼拔演员麦斯‧米克森(Mads Mikkelsen)将会参与游戏的演出。
此外,在美国时间 12 月 3、4 日举办的 PlayStation 年度玩家活动「PlayStation Experience 2016」中,小岛秀夫将与未公布的特别来宾共同参与《死亡之绊》的主题讲座。 从这次公布的宣传影片来看,很有可能会邀请李杜斯、戴托罗或米克森担任特别来宾,有兴趣的玩家不妨多多留意。
游戏信息
游戏名称:死亡之绊
游戏原名:Death Stranding
游戏类型:新类型动作
对应平台:PlayStation 4 / PC
发售日期:未定
语言版本:英文(其他未定)
开发厂商:Kojima Productions
发行厂商:Sony Interactive Entertainment
官方网站:http://www.kojimaproductions.jp/
kirassss
2016-12-4 09:23 AM
本帖最后由 kirassss 于 2016-12-5 06:30 PM 编辑
Death Stranding runs on the Horizon: Zero Dawn engine
Kojima Productions boss Hideo Kojima revealed during a panel at PlayStation Experience 2016 that the engine behind his upcoming PlayStation 4 title Death Stranding is that of Guerrilla Games’ Horizon: Zero Dawn.
Kojima went on a tour across Sony’s studios earlier this year in search of an engine for his new game and ultimately settled on Guerrilla’s. The engine is called Decima and is used to power all of Guerrilla’s games, including Horizon: Zero Dawn. According to Guerrilla Games studio head Hermen Hulst, the engine has taken a “quantum leap” forward in the past few years to get ready for this project.
Also discussed during the panel, Kojima said there will be female characters in the game, but he isn’t prepared to reveal them yet. He also said that the character played by Mads Mikkelsen is the antagonist. A limited edition vinyl featuring the music from the E3 2016 trailer and the track in a special version of the second trailer shown during the panel is also planned for release.
小岛秀夫《死亡之绊》携手《地平线》开发团队 采用崭新 Decima 引擎打造
由知名游戏创作者小岛秀夫领军的小岛工作室(Kojima Production)制作,预定在PS4 / PC 推出的新类型动作游戏《死亡之绊(Death Stranding)》,总监小岛秀夫出席了PlayStation 年度玩家活动「PlayStation Experience 2016」的主题讲作,分享《死亡之绊》的制作状况,同时揭露游戏将采用与索尼互动娱乐(SIE)旗下Guerrilla Games 团队合作开发的「Decima」引擎。
讲座中小岛确认《死亡之绊》将采用名为「Decima(※)」的引擎,是SIE 旗下曾开发《杀戮地带》系列与《地平线:期待黎明》的荷兰团队Guerrilla Games 所提供的,是Guerrilla Games 集结多年研发经验所打造,目前运用在开发中的PS4 新作《地平线:期待黎明》上。不只是图形渲染的功能,还包含了物理模拟、人工智慧、游戏逻辑,以及建构游戏内容所需要的工具。
小岛表示,之前他与老交情的 PS4 首席架构设计师 Mark Cerny 一起周游世界参访各国的游戏开发团队,替自己的新作寻找适合的引擎。在见识过许多选择之后,觉得Guerrilla Games 的引擎相当不错,而且Guerrilla Games 的常务董事Hermen Hulst 在还没有签订任何契约或保密协定的状况下,就爽快地直接给他一个装有DECIMA 引擎完整原始码的木盒,等于是把公司多年来累积的宝贵的资产大方与他分享,让他十分感动,因此下定决心要与Guerrilla Games 合作。