最近有媒体发现了卡普空新注册了《鬼泣》的商标。从下面的截图我们可以看到,申请日期是2014年2月14日。这究竟意味着什么呢?卡普空很可能正在准备面向PS4,Xbox One和PC推出《DmC:鬼泣》的续作。或者是做个“最终版”之类的重制版。以目前的信息还很难猜测具体是那种情况,但可以肯定的是,卡普空不会平白无故地申请新商标,近期可能会公布更多信息。
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【新闻部】Capcom - |


“If somebody asked, even right now, what’s the game you want to create most? It’s still Legends 3. I put so much effort into that game, so much passion into that game, but it didn’t happen. It’s always a regret in my mind. Even now…
“We all know that’s not going to happen, though, as long as Capcom holds the IP. But if they asked me to make that game, I could still gather most of the original team, even right now. Some of them have quit Capcom, some of them are still at Capcom, but I believe that team would be passionate enough to come back together and create that game. So…we’ll see what’s going to happen. You never know.
“Let’s say that, if we have all seven Dragon Balls right here, right now, and Shen Long comes up and says, ‘What’s your wish?’ My wish would be, give me all the right tools, people, and environment to create Legends 3.”





| 营业额 | 营业利润 | 经常利润 | 当期纯利润 | |
| 百万日元 | 百万日元 | 百万日元 | 百万日元 | |
2013财年 | 102,200 | 10,299 | 10,946 | 3,444 |
2012财年 | 94,075 | 10,151 | 10,944 | 2,97 |
2014财年业绩预期
| 营业额 | 营业利润 | 经常利润 | 当期纯利润 | 一株股票价值 当期纯利润 | |
| 百万日元 | 百万日元 | 百万日元 | 百万日元 | 日元 钱 | |
2014财年 | 80,000 | 10,500 | 10,200 | 6,600 | 117 37 |
(1)数字内容事业
| 2012财年 | 2013财年 | 增减率 | |
营业额 | 63,636 | 65,824 | 3.4% |
营业利润 | 7,062 | 4,489 | |
营业利润所占整体比重 | 11.1% | 6.8% |
| 2012财年 | 2013财年 | 增减率 | |
营业额 | 10,944 | 10,620 | |
营业利润 | 1,709 | 1,617 | |
营业利润所占整体比重 | 15.6% | 15.2% |
| 2012财年 | 2013财年 | 增减率 | |
营业额 | 16,783 | 23,160 | 38.0% |
营业利润 | 4,892 | 7,131 | 45.8% |
营业利润所占整体比重 | 29.1% | 30.8% |
| 2012财年 | 2013财年 | 增减率 | |
营业额 | 2,711 | 2,594 | |
营业利润 | 740 | 1,001 | 35.2% |
营业利润所占整体比重 | 27.3% | 38.6% |