Far Cry Primal Officially Announced for PS4, Xbox One & PC
Ubisoft 宣布《极地战嚎:野蛮纪源》以石器时代作为背景 中文化正式确认

Ubisoft 今日(10 / 7)宣布,《极地战嚎》系列下一部作品设定在野蛮且原始的「石器时代」作为游戏舞台;《极地战嚎:野蛮纪源(Far Cry Primal)》预定将于 2016 年 2 月 23 日在 PS4 与 Xbox One 平台推出、PC 版稍晚于 3 月上市,官方同时确认将在全平台同步推出繁体中文版。
Ubisoft 蒙特娄与另外三间 Ubisoft 旗下工作室携手开发的《极地战嚎:野蛮纪源》,将带来五脏俱全的单人游戏体验,让玩家回到史前一万年、也就是由长毛象和剑齿虎等巨大野兽主宰地球的时代。 曾使战火席卷热带地区与攀上喜马拉雅山、获奖无数的《极地战嚎》系列品牌,这次将掀起人类求生的原始战争,透过创新的开放世界沙盒式游戏机制,将巨大的野兽、震撼的环境以及无法预知的野蛮敌人结合在一起。
《极地战嚎:野蛮纪源》游戏背后的创意发想(中文字幕)
玩家在游戏中将扮演「塔卡」(Takkar),一位老练的猎人,也是他所属族群中的最后幸存者。 踏上「欧罗斯(Oros)」这片宏伟又野蛮土地的玩家,只有唯一一个目标:在这个人类被当成猎物的世界中生存下去。 在这个旅程中,他会遇见许多令人难忘的人与事,而遇到的这些人也将协助玩家击退并且驯服荒野上的危险;玩家将展开旅程,成为驯服荒野的第一人,并且挣脱灭绝命运。 过程中,他们将运用猎得的野兽骨头制作武器和工具、狩猎食物、学习用火、击退凶残的掠食者并对抗其它部落,进而征服这个世界。
「我们将藉由《极地战嚎:野蛮纪源》引领玩家来到最后一次冰河时期尾声,当时的人类不但不在食物链最顶层,而且每天还得为了求生而奋战,Ubisoft 蒙特娄工作室执行制作人 Dan Hay 表示:「《极地战嚎》系列带给了我们众多乐趣。 基于其粗旷不羁的本质,我们可以朝任何方向创造出独特的游戏体验,而这就是我们目前开发中的《极地战嚎:野蛮纪源》。 」
「作为游戏的主轴,《极地战嚎:野蛮纪源》源自于一个简单但强而有力的概念。 」Ubisoft 蒙特娄工作室创意总监 Jean-Christophe Guyot 表示:「这是人类与大自然间的对决。 但是,石器时代的大自然比人类更加厉害,而且万物都在为了食物与生存而战。 《极地战嚎:野蛮纪源》让玩家置身在争斗的最前线,并体验人类第一次的据地为王。 」
《极地战嚎:野蛮纪源》繁体中文版将于 2016 年 2 月 23 日与欧美同步在 PS4、Xbox One 平台推出,PC 版本预定 3 月份上市。
游戏信息
游戏名称:极地战嚎:野蛮纪源
游戏原名:Far Cry: Primal
游戏类型:第一人称射击
对应平台:PlayStation 4 / Xbox One / PC
发售日期:PS4 / Xbox One 版 2016 年 2 月 23 日,PC 版 2016 年 2 月
建议售价:未定
语言版本:英文 / 繁体中文
游玩人数:未定
年龄分级:未定
开发厂商:Ubisoft
发行厂商:Ubisoft
代理经销:未定
官方网站:http://far-cry.ubisoft.com/primal/

Ubisoft Takes Far Cry to the Stone Age in Far Cry Primal
Today, Ubisoft announced the development of Far Cry Primal, the next exciting chapter in the critically acclaimed Far Cry franchise, set during the savage Stone Age. Far Cry Primal hits shelves worldwide on February 23, 2016 for PlayStation 4 computer entertainment system and Xbox One. The game will also ship on Windows PC in March 2016.
Developed by Ubisoft Montréal in collaboration with Ubisoft Toronto, Ubisoft Shanghai Studio and Ubisoft Kiev Studio, Far Cry Primal is a full-fledged single player experience that will take gamers to 10,000 BC in history to a time when massive beasts like the woolly mammoth and sabretooth tiger ruled the Earth.
The award-winning franchise that stormed the tropics and climbed the Himalayas now brings its innovative open world sandbox gameplay to a time when humans were not at the top of the food chain but were fighting to climb it, bringing together massive beasts, breathtaking environments and unpredictable savage encounters.
Gamers play as TAKKAR, a seasoned hunter and the last surviving member of his hunting group. Arriving in the majestic and savage land of Oros, players will pursue one single goal; survive in a world where humans are the prey. They will meet a cast of memorable characters who will help them push back and tame the dangers of the wild. Players will journey as the first human to tame the wilderness and rise above extinction. Along the way, they will have to hunt for food, master fire, fend off fierce predators, craft weapons and tools partly from the bones of slain beasts and face off against other tribes to conquer Oros.
“The interesting thing about Far Cry is that it’s flexible. So when a team proposed to explore the idea of a Far Cry taking place during the Stone Age, we just said ‘let’s hear it!’ And the more we heard about it, the more we realized how much of a damn good idea it actually was,” said Dan Hay, executive producer, Ubisoft.
“The Stone Age is the perfect setting for a Far Cry game,” said Jean-Christophe Guyot, creative director, Ubisoft. “Far Cry usually puts you at the edge of the known world, in a beautiful, lawless and savage frontier. The Stone Age is, in a way, the very first frontier for humankind; it’s the time when humans put a stick in the ground and claimed land for their own, the time when we started climbing the food chain. That came with conflict, against other humans of course, but also against nature itself.”
For more information on Far Cry Primal, please visit farcrygame.com.





















































