Massive, Lightstorm and Fox Interactive team up for a game based on Avatar universe
育碧将与 Lightstorm 娱乐、福克斯互动合作打造《阿凡达》改编游戏
今天育碧正式宣布将与知名电影制作公司 Lightstorm Entertainment 以及 Fox Interactive 合作,共同打造一款改编自詹姆斯·卡梅隆经典科幻电影系列《阿凡达》的全新游戏,游戏由育碧旗下工作室 Massive Entertainment 负责研发并将登陆主机及 PC 平台。
Massive工作室同时也是《全境封锁》的幕后创作团队,《全境封锁》于去年春季推出并打破了业界多项记录,包括:上市一周内业界销量最佳新游。此次,他们将着手研发全新的3A游戏项目,并且改编自迄今仍保持着全球最高票房记录的电影:《阿凡达》。目前,《阿凡达》的第四部续作也正在紧张地制作中,Lightstorm、Fox Interactive以及Massive工作室将合作创作一款令人兴奋且创新的游戏,并以此与电影一同继续扩展和深化《阿凡达》的世界。
“詹姆斯·卡梅隆和Lightstorm Entertainment推出的第一部《阿凡达》电影以一种身临其境的叙事方式彻底改变了我们思考的方式,并且他们也对即将到来的电影续作和这款游戏充满信心,” Massive工作室董事总经理David Polfeldt说道。“能够与他们共事是我们的荣幸,并且他们能将这个机会托付给我们去创作一款符合《阿凡达》之名的游戏也让我们倍感光荣。”
在看过Massive工作室使用其专利的Snowdrop游戏引擎制作的游戏原型之后,詹姆斯·卡梅隆和Lightstorm Entertainment便决定参与这次游戏项目的合作。Snowdrop是一款专门打造的、定制的游戏引擎,能够创造出超现实的游戏世界,拥有动态的全局光影增强效果,惊人的实时破坏演算能力,不可思议的细节数量以及视觉效果。它曾被用于研发《全境封锁》,同时也是数款育碧尚未公布的游戏作品所采用的开发引擎。
“令我印象最为深刻的就是Massive团队对于这个项目所拥有的热情以及Snowdrop引擎的强大功能,” 詹姆斯·卡梅隆说:“我也相信育碧的Massive研发团队绝对是有能力将美丽又危险的潘多拉星球带进现实的最佳合作伙伴。”
Ubisoft, Lightstorm Entertainment and Fox Interactive Partnering on Game Based on Avatar Universe
Today, Ubisoft announced a partnership with Lightstorm Entertainment and Fox Interactive to create a cutting-edge new game for consoles and PC set on Pandora, the beautiful and dangerous moon from James Cameron’s Avatar film franchise. Massive Entertainment, a Ubisoft studio, is leading the game’s development.
Massive is behind the creation of Tom Clancy’s The Division, which last spring broke multiple records in the games industry, including the record for the industry’s best-selling new game franchise in an opening week. They are now working on a new AAA-project based on Avatar, the highest-grossing film of all time. Four sequels to Avatar are currently in development, and Lightstorm, Fox Interactive and Massive are working together to create a game that, along with the films, will continue to expand and deepen in the Avatar universe in exciting and innovative ways.
“James Cameron and Lightstorm Entertainment changed the way we think about immersive storytelling with the first Avatar. The ambition that they have for the forthcoming films and this game is really inspiring,” said David Polfeldt, Managing Director at Massive Entertainment. “It’s a privilege to work with them and we’re honoured that they’ve entrusted us to create an experience worthy of the Avatar name.”
Cameron and Lightstorm entered this partnership after viewing an early game prototype that the team at Massive created using its proprietary Snowdrop engine. Snowdrop is a tailor-made, custom game engine that enables the creation of ultra-realistic game universes, enhanced by dynamic global illumination, stunning real-time destruction and an incredible amount of detail and visual effects. Along with being the engine behind the development of The Division, the Snowdrop engine is also the lead engine on a number of other unannounced Ubisoft projects.
“What impressed me about Massive were the group’s passion for this project and the power of its Snowdrop engine,” said Cameron. “I believe Ubisoft’s team at Massive Entertainment are absolutely the right partners to bring the beauty and danger of Pandora to life.”
For additional comments from the Massive team on the game’s development, watch the announcement video. Massive is currently recruiting for top talent to be part of the game’s development. Open positions can be found here: massive.se/careers.