Course Synopsis: Learn to use 3d studio max’s features & tools for modeling and animating characters. You will receive hands-on training that addresses real world production issues. Learn the basics, and pick up a few new tips and tricks.
Who Should Attend: This class is designed for motion graphic designers, interior designers, animators and game creators who want hands-on learning experience with 3D Studio Max.
What You Will Learn:
• The User Interface
• Working with Files and Objects
• Transforming Objects
• Basic Animation Techniques
• Modeling
• Texture Mapping
• Setting Up Lights
• Camera Positions
• Rendering
• Scene Creation
Course Outline:
• Introduction to 3D Studio MAX
• 3D Studio MAX Hands-On Lab
• Basic 3D Studio Max Concepts
• Creation Methods
• Working in 3D Space
• Selecting Objects
• Transforming Objects
• Basics of Modifying Objects
• Basic Animation Techniques
• Creation/Transformation Lab
• Creating Shapes
• Basic Shape Editing
• Introduction to Lofting
• Building Lofts
• Shape/Lofting Labs
• Introduction to Materials Editor
• Basic Material Design
• Basic Material Lab
• Basic Mapped Materials
• Applying Mapped Co-ordinates
• Mapped Material Lab
• Introduction to Lighting
• Placing Cameras and Rendering
• Lighting Lab
• Introduction to Track View
• Building Simple Hierarchies
• Track View/Hierarchy Lab
• Creating Particle Systems
• Creating and Using Space Warps
• Particle Systems/Space Warp Lab
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