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kirassss
2018-2-28 04:15 PM
Archaeological Sci-Fi Graphic 3D Adventure Heaven’s Vault Announced for PS4 & PC

   


https://www.inklestudios.com/heavensvault/

About Heaven’s Vault


Uncover a forgotten past and decipher a lost language in this open-world narrative adventure game.

Join archaeologist Aliya Elasra and her robot sidekick Six as they investigate The Nebula, an ancient network of scattered moons.

Discover lost sites, freely explore ancient ruins and translate inscriptions to reveal the secrets of the Nebula’s past.





  

Decipher an entire hieroglyphic language in a puzzle mechanic with a unique narrative twist: every inscription you find has a meaning, and the translations you choose feed back into story, changing Aliya’s ideas about what she’s found. But be warned – you won’t ever be sure if your translations are correct.

The game has a non-linear design that allows you to approach the story in any order; backed up by inkle’s narrative engine, ink, which remembers every choice you make and every path you follow – and every path you don’t – and feeds that into what happens next.

A diverse cast of characters will react to everything you say, and change their approach depending on how you treat them. Some are kind, some are cautious, and others are out to con you – you have been warned!







Key Features

• Totally unique art style, blending beautiful 3D environments and hand-drawn 2D art.

• Learn and translate the ancient language of the Ancients.

• Interact with a large cast of characters who remember everything you say.

• Journey through an open world where every action counts.

• Sail on the rivers of the Nebula - and into its depths.

• Be a thief, an explorer, a detective, a seeker, a saviour, a rogue...
kirassss
2018-2-28 04:16 PM
本帖最后由 kirassss 于 2018-2-28 06:22 PM 编辑

The ESRB Will Label Games With Loot Boxes And In-Game Transactions
分级机构 ESRB 计划给“微交易”游戏增加标识

转载 - Vgtime(http://www.vgtime.com/topic/944612.jhtml

  作为微交易风波的回应,分级机构ESRB计划给包含“游戏内付费”的作品增加一个独特的标识(标签),这个标识将适用于那些持有“用真实货币购买虚拟货品和额外奖励”元素的游戏,包括但不限于等级奖励、皮肤、战利品箱、音乐、虚拟货币、订阅服务、季票,以及额外的增值服务(比如付费清除广告)。

  该标识将与人们熟悉的ESRB评级标签分开,与此同时ESRB还开启了一项活动,旨在强调家长对于游戏主机的控制。

  事情可能还是与《星际大战:战场前线 II》引发的一系列事件有关,该作就提供需要额外付费且能开出道具的战利品箱。更要命的是,这些道具甚至会影响虚拟角色的能力。在此之后,与政府有关的博彩委员会就开始权衡——“战利品箱”是否符合国家针对赌博的法律。

  两周之前,夏威夷的议员们提出了法案,建议对“开箱”游戏进行监管。之后参议员Maggie Hassan (D-N.H.)写信质问ESRB,想要了解它们对于这些游戏的评级策略。ESRB的董事长Patricia Vance表示:“(增加标识)只是第一步,我们将持续关注这个问题,同时将确定是否有其它的措施和方针可以落实,这显然也是玩家社区关心的问题。”

  不过,几乎所有的3A游戏都包含某种形式的“游戏内付费”,比较常见的就是后续发布的可下载内容,这已经成为游戏的一部分,也有着近十年的历史了。而当问及ESRB的新政策是受到发行商的反对时,Vance简短的回答到:“没有。”

  微交易并不是一个新鲜事物,正如夏威夷州议员Chris Quinlan此前提到的那样,它们大多与手机游戏有着密切联系。然而,《中土世界:战争之影》、《使命召唤:二战》、《星际大战:战场前线 II》几个大作将这项服务推到了风口浪尖,同时也让Quinlan和一部分人觉得它与赌博相关。

  ESRB的Vance却表示他很难认同这一点:“我们也曾做过调查,但没有证据可以证明战利品箱对孩子们有特殊影响,或是将其引向赌博的道路。我们仍然相信开箱是一种获得虚拟道具的有趣方式,这些道具大多只是装饰品,它们通常并非必需品。”

  有趣的是,ESRB在推出这一标识之前对许多家长进行了调查,结果却表明他们之中绝大多数都不知道什么是战利品箱,或并不了解这一物品的真正概念。Vance说到:“我们发现家长更关心孩子们金钱支出,所以最终推出了一个为家长准备的工具,相信这也是一种管控战利品箱的有效方式。”



Statement by the ESRB

You may have noticed that we’ve been a little quiet on the topic of in-game purchases and loot boxes, but we’ve been listening. In fact, we’ve absorbed every tweet, email, Facebook post and singing telegram sent our way, and we’ve been working to develop a sensible approach to let gamers and parents know when a game offers the option to purchase additional content. Starting soon ESRB will begin assigning a brand-new label to physical games: In-Game Purchases. This label, or as we call it interactive element, will appear on boxes (and where those games can be downloaded) for all games that offer the ability to purchase digital goods of premiums with real world currency. This includes features like bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in-game currency, subscriptions, season passes, upgrades (e.g., to disable ads) and more.

We’re also launching a new website ParentalTools.org to help raise awareness of the helpful tools that parents can use to manage the amount of time or money those crafty kids spend playing games. This is the first step of many! We’ll continue to discuss how to further enhance our rating system with publishers, developers, gamers and especially parents, and we’ll continue to make adjustments as the need arises.

Thank you for all your patience on this, and your love for the games we rate.
kirassss
2018-2-28 04:46 PM
Gravel Out Now for PS4, Xbox One and PC, Launch Trailer

   


Gravel is Now Available on Digital Stores and Physical Outlets

Milestone, one of the leading racing game developers in the world, is proud to announce that Gravel is now available on in stores and on digital for PlayStation 4, Xbox One and Windows PC/Steam.

Celebrating off-road racing by bringing back the pure arcade genre, Gravel promises to satisfy even the most demanding fans: the players will be taken to exotic locations around the world for competing in extreme challenges on more than 50 tracks, choosing among many vehicles, some of the most exciting and iconic ever created. There are four disciplines included in the new Milestone’s IP: Cross Country, Wild Rush, Speed Cross and Stadium Circuits, for an adrenaline-fueled combination of petrol and dirt with a fun and immediate gameplay. The game will revolve around the Gravel Channel, which presents the Offroad Masters format, an annual television program with 60 events that will accompany the players on their way to fame and glory.

Standard Edition is available for PlayStation 4 and Xbox One. Starting from February 27th, Gravel Season Pass and the Special edition will be also available for PlayStation 4 e Xbox One. The Season Pass, which includes 5 exclusive DLCs, while the Special Edition, includes the Full Game and Season Pass.

The week of the launch will see also the release of an exclusive free-to-play demo available for all platforms. Located in Monte Bianco, the demo will feature two never seen before layouts of the Wild Rush discipline letting players choose among 4 unlocked vehicles to drive: the iconic Toyota Celica or Lancia Delta Integrale or more modern cars like Mini X-Raid All4 Racing and Mitsubishi ASX.
kirassss
2018-2-28 04:56 PM
本帖最后由 kirassss 于 2018-3-2 04:19 PM 编辑

Free-to-play Defiance 2050 announced for PS4, Xbox One, and PC
PC、PS4、Xbox One 多人在线游戏新作《生存圣战 2050》亮相 即日开放 BETA 测试申请

转载 - 巴哈姆特(https://gnn.gamer.com.tw/8/159658.html

  游戏厂商 Trion Worlds 宣布《生存圣战(暂译,原名:Defiance)》系列 PC、PS4、Xbox One 多人在线游戏新作《生存圣战 2050(暂译,原名:Defiance 2050)》,并于即日起开放 BETA 测试申请。 游戏预计于 2018 年夏季推出。https://www.defiance2050.com/en/signup/

  《生存圣战 2050》是一款以科幻为题材的免费在线射击游戏,故事设定在一个拥有先进外星技术的末日后世界,玩家可以与朋友一起探索并解锁各种强大武器。 官方强调,本作拥有动态开放世界环境、大规模合作对战、令人惊艳的新视觉效果以及众多武器选择等。

  官方表示,为感谢玩家对于《生存圣战》的支持,预计将于《生存圣战》中展开 Valor 计划,该系统将给予完成指定成就的玩家一个独特货币「Valor Commendations」,并可于《生存圣战 2050》中兑换,以解锁专属的物品。 另外,获得指定头衔的玩家,也可以将此头衔转移到新角色上并在《生存圣战 2050》中显示。

  PC、PS4、Xbox One 多人在线游戏新作《生存圣战 2050》预计于 2018 年夏季推出,即日起开放 BETA 测试申请。 更多细节可至官网查询。

Trion Worlds has announced Defiance 2050, a free-to-play online shooter coming to PlayStation 4, Xbox One, and PC.

The game will feature dynamic open-world environments, “massive” cooperative battles, “stunning” updated visuals, and a “huge” weapon selection.

Beta sign-ups are available at the game’s official website.https://www.defiance2050.com/en/signup/

   
kirassss
2018-3-1 12:41 PM
本帖最后由 kirassss 于 2018-3-1 08:25 PM 编辑

Funcom Announces Tactical Adventure Game Mutant Year Zero: Road to Eden
《科南的流亡》厂商回合制新作《突变元年:伊甸园之路》正式公开 释出首部宣传影片

转载 - 巴哈姆特9https://gnn.gamer.com.tw/4/159624.html)

  《科南的流亡(暂译,原名:CONAN EXILES)》游戏厂商 FUNCOM 新作《突变元年:伊甸园之路(暂译,原名:Mutant Year Zero: Road to Eden)》正式曝光,并同步释出首部宣传影片,游戏预定在今年内登上 PC、Xbox One、PS4 平台。

  FUNCOM 日前公开倒数网站,今日也正式揭晓由 Bearded Ladies 开发的新作面纱。 《突变元年:伊甸园之路》是款结合《XCOM》系列回合制类型玩法的策略冒险游戏,玩家要随着故事探索、躲藏并运用策略击败敌人。

  世界会终结,只是时间上的问题。 本作中以极端气候变化、全球经济危机、致命的流感以及新旧大国紧张局面日益增长的地球为舞台背景。 核子武器在 1945 年第一次用于军事冲突上,随着巨大蘑菇状烟雾(Mushroom clouds)升起,人类消失了,突变体登场。 而游戏中,玩家要操控这些突变物种,如手持奴弓且会说话的鸭子 Dux、拥有严重情绪问题的猪 Bormin 等,在充满荒废城市的后人类(post-human)地球探索并找到能拯救自己的伊甸乐园。

  PC、Xbox One、PS4《突变元年:伊甸园之路》预定 2018 年内上市。



   


Funcom And The Bearded Ladies Announces New Game For Pc, Xbox & PS4

Of course the world ends, it was just a question of time. Extreme climate change, global economic crisis, a lethal pandemic, and increasing tension between old and new superpowers. For the first time since 1945 nuclear weapons were used in armed conflict. Mushroom clouds rose from east to west before the dust settled. The humans are gone. The Mutants are here.

Funcom, the independent games developer and publisher, and Bearded Ladies, a Sweden-based game development studio that includes former ‘Hitman’ designers and Ulf Andersson the designer of ‘PAYDAY’, today announced a brand-new game called ‘Mutant Year Zero: Road to Eden’. Proudly standing out as a tactical adventure game, it combines the tactical turn-based combat of ‘XCOM’ with real-time exploration and stealth gameplay, wrapping it all up in a deep storyline set on a post-human Earth.







The game, which is being developed by Bearded Ladies and published by Funcom, is set to release in 2018 on PC (Steam), PlayStation 4, and Xbox One. Players must take control of a team of unlikely heroes, such as Dux (a crossbow-wielding, walking, talking duck) and Bormin (a boar with serious anger issues), and help them navigate a post-human Earth with its abandoned cities, crumbling highways, and mutated monsters on every corner. The ultimate goal: save yourselves by finding the legendary Eden.

“It’s an unusual label for a game, but tactical adventure really fits the bill, no duck pun intended,” says Executive Producer Ulf Andersson at Bearded Ladies. Andersson is also known for being the designer of the 2011 megahit ‘PAYDAY’. “Our goal is to blend the deep and tactical combat of ‘XCOM’ with a branching storyline that unfolds as you explore overgrown forests and abandoned cities with your team of Mutants. Mixing that with real-time stealth gameplay gives you a unique way to approach or avoid combat situations you encounter while exploring."







For more video material, screenshots, and more information about ‘Mutant Year Zero: Road to Eden’, please visit the official website that launched today on mutantyearzero.com.

Funcom will be showing off the first ever live gameplay at GDC 2018 in San Francisco in March. Demos will be held behind closed doors at the Moscone Center showfloor.

‘Mutant Year Zero: Road to Eden’ is powered by the Unreal Engine and will be available on PC, Xbox One, and PlayStation 4 in 2018. The game is based on the classic ‘Mutant’ IP that has spawned several popular pen and paper role-playing games since the 1980s, including the current ‘Mutant: Year Zero’ from Free League and Modiphius Entertainment. The IP is owned by the Cabinet Group and the interactive rights are controlled by Heroic Signatures, a company owned by both Cabinet Group and Funcom.

Visit the game’s official website here.https://mutantyearzero.com/

kirassss
2018-3-1 12:47 PM
本帖最后由 kirassss 于 2018-3-1 07:08 PM 编辑

Co-op horror game The Blackout Club announced for PS4, Xbox One, and PC
前《生化奇兵》开发人新工作室恐怖新作《停电俱乐部》公开


  曾经制作过《生化奇兵2》、《生化奇兵 无限》与《耻辱》的制作组Question于今天公布了其新作《The Blackout Club》。从宣传片来看,本作是一款第一人称的RPG游戏。

  本作的故事发生在一个小镇中,有一个由十多岁的年轻人组成的团体。他们自身都曾有过短时失去意识的遭遇,所以组成了一个团体,但这些事情他们并未向周边的大人们提起过。即使在他们中的密友失踪也绝口不提,而是由他们的团体开始了独自调查。根据他们的调查发现,他们自己所住的镇的地下“住着秘密犯罪的大人们”,并有着“散发敌意的地下世界”。

  本作中的角色造型可以进行修改,并拥有“各自能力与所有武器的种类不同”的设定。在调查大人们犯罪的证明以及收集证据的时候需要设置陷阱等,这时就需要团队的成员们发挥不同的能力并担当不同的角色了。在完成了一个个任务之后,玩家也会进行升级,并可以入手“今后可以使用的新能力”。

  本作预定将于明年,也就是2019年初发售,平台目前暂定有PC、Xbox One与PS4.

   


Question, a team of industry veterans including the creative director and lead writer of BioShock 2, the senior gameplay programmer of Dishonored, and the lead effects artist for BioShock Infinite, has announced The Blackout Club, a cooperative horror game coming to PlayStation 4, Xbox One, and PC in Q1 2019.

Here is an overview of the game, via Question:

Set in a small town with a monstrous secret, The Blackout Club follows a group of teens who band together after learning they’ve all been temporarily losing consciousness – waking up in strange places with no memory of what they have done. Recently, one of their closest friends vanished entirely. When none of their parents, teachers, or even the police are willing to believe them, the friends launch an investigation. Together they will discover a maze of tunnels – a hostile underworld filled with hypnotic music and populated by a clandestine group of adults – all beneath their seemingly idyllic suburbs.

To save their community and themselves, the teens will need to capture the conspiracy on camera and prove its existence to the world. Up to four players will sneak out of their homes and go on surveillance missions filled with procedurally-generated elements including variable objectives, enemy encounters, loot drops, and more. Every night will be a different adventure as the team seeks out additional clues and explores new parts of their neighborhood and its ominous underbelly. The club must trust no one as they get closer to finding out what happened to their missing friend – and the cause of their uncontrollable blackouts.

Surviving the dangers of night will require intelligence, improvisation, and skill. Sleepwalking adults that could be their neighbors or relatives now seek to drag them underground. Players must create and coordinate diversions and use other tactics to break the enemy’s vice-like grip. The last player left standing must avoid attracting the attention of an even more dangerous entity – one that pursues its prey relentlessly – one that can’t be seen with open eyes…

Player characters will be customizable with a variety of powers and equipment loadouts. Every member of the group will play a distinct role and utilize devices like drones or deployable traps to outwit their foes and gather evidence of their crimes. When the mission is complete, players will head back to the hideout, where they can level up and acquire new abilities for use on future outings.

The Blackout Club will be the second title developed by Question. Its first game, The Magic Circle, launched for PC in July 2015, followed by PlayStation 4 in April 2016 and Xbox One in June 2016.
kirassss
2018-3-6 06:34 PM
Way to the Woods Debut Trailer, Coming Early 2019 to PC and Consoles

   


waytothewoods.tumblr.com

All of the lights will guide you to the woods. Coming early 2019 to PC and Consoles

Its been so long guys remember my game Way To The Woods??

Sorry I've been so quiet! I'm an old, old 18 year old man now but at least I have trailer and new screenshots for you guys.

Watch the trailer!!



• Is this a game?

Yes! WTTW is a third person adventure game.

• What platforms is WTTW on?

Currently PC, however I’m also really gunning for console as well.

• When will it come out!?

Early 2019 dudes

• Is WTTW randomly generated?

Ya fools its HAND MADE! with stones

• What programs are you using?

WTTW is being developed in Unreal Engine 4. I use Maya, Zbrush, and Photoshop to do the art... yeah mostly those

6. What are your inspirations?

I super love and get big inspo from Spirited Away, Princess Mononoke, The Last of Us, and a lot of music / artists.











kirassss
2018-3-6 06:34 PM
本帖最后由 kirassss 于 2018-3-7 06:06 PM 编辑

The Swords of Ditto Launches April 24 ~ PS4 & PC
RPG 新作《帝托之剑》4 月 24 日问世 每次的独特冒险彼此相链接

转载 - 巴哈姆特(https://gnn.gamer.com.tw/2/159812.html

  发行商 Devolver Digital 今日宣布,由独立研发团队 onebitbeyond 研发的角色扮演游戏《帝托之剑(暂译,The Swords of Ditto)》将于 4 月 24 日问世。

  《帝托之剑》特别之处在于其每个冒险彼此链接,玩家每次破关后将以新角色展开新的冒险,但前一个角色冒险的行为,其失败或成功都会影响后续角色,包括寻找武器、从历史上已经堕落的英雄手中夺回战利品等;前一个英雄的行为破关后, 可能会让游戏世界的环境变得更容易,或是会更复杂。

  Devolver Digital 表示,《帝托之剑》是个紧凑的动作角色扮演游戏,它为每个传说中的新英雄创造了对抗邪恶的女巫 Mormo 独特冒险。 玩家将探索每次自动生成变化的危险地下城,在村庄中进化英雄,并且想办法制服恶魔、完成任务,拯救岛屿。 玩家可以释放帝托之剑的神秘力量,并且与合作伙伴一起踏上难忘的冒险旅程。

  游戏将支持单人与合作冒险模式,玩家可以独自对抗 Mormo 与她邪恶的军队,或者可以找一位勇敢的朋友以合作方式并肩作战,玩家在游戏中可以搜集材料与装备来提升个人英雄实力,以便强大到可以对抗女巫。 游戏将提供主要与秘密支线任务,让玩家可以以任意顺序来冒险。

image
image

PC/PS4《帝托之剑》预定 4 月 24 日问世。

   


The Swords of Ditto Rise to the Challenge on April 24

The delightful heroes at developer onebitbeyond and teeny tiny game label Devolver Digital have announced their vibrant action RPG The Swords of Ditto will launch April 24 on PlayStation 4 and PC.

The Swords of Ditto creates a series of unique, compact adventures for a new hero every 100 years in a seemingly never-ending struggle against the evil Mormo. Players will awaken as one of the chosen adventurers and wield the legendary sword of the land through a dangerous and ever changing overworld, diabolical dungeons, secret lairs, and ascend Mormo’s tower to face off with the evil witch herself. Retrieve powerful new toys, slap on perk stickers, and complete side quests to fill out your inventory as each new run is different from the last. The only constant is the sword itself, as experience and power gained for the sword in each adventure carries over to the hero’s successor. Take down Mormo and the world is a happier, brighter place, but failure puts Ditto and its poor citizens into a dark, crumbling version of their world. Make this journey alone or invite a fellow champion for local cooperative play on both PlayStation 4 and PC.

The Swords of Ditto developer onebitbeyond was created by former creative director at Curve Studios Jonathan ‘Bidds’ Biddle and boasts a roster of top game development veterans thrilled to work on their first project together. Based out of London, onebitbeyond have been working on The Swords of Ditto since late 2015 and will be demoing the game at PAX East 2018 in April.

The Swords of Ditto arrives on PlayStation 4 and PC April 24. Excited adventurers can follow the game’s progress and latest news as theswordsofditto.com or @onebitbeyond on Twitter.
kirassss
2018-3-7 05:18 PM
本帖最后由 kirassss 于 2018-3-7 06:51 PM 编辑

TERA for Console First Look Gameplay
《TERA》释出 PS4 / Xbox One 家用主机版宣传影片 3 月 9 举办公开 Beta 测试

转载 - 巴哈姆特(https://gnn.gamer.com.tw/3/159843.html

  知名 MMORPG《TERA》,在 2016 年曾经传出将移植至家用主机平台的消息,官方在今(7)日正式释出《TERA》PS4 / Xbox One 版本的宣传影片,并且宣布将会在 3 月 9 日至 11 日之间举办公开 Beta 测试活动。

  新曝光的宣传影片中展示了《TERA》针对家用主机版本做出的优化改进,包含大幅简化的 UI 接口、智能型按钮快捷方式、组合技快捷、快速闪躲以及快速锁定等等,尝试将《TERA》调整为符合手把操作的游玩体验。

以下是《TERA》家用主机版的独特要素:

  • 锁定系统:全新的锁定系统可以让目标敌人保持在视线范围之内,并且让动作锁定在游戏画面的中央。
  • 优化控制:每个角色职业类别都有独特的默认控制操作。 玩家也可以自由变更默认的操作方式,调整成自己喜欢的配置。
  • 动态战斗接口:游戏的 UI 接口也全部重新设计,带来可完全客制的放射状选单,玩家可以便捷直觉的快速选择武器和物品。
  • 串流媒体功能:玩家可以透过 Twitch 轻松向社群直播游戏,同时也支持微软的 Mixer 串流平台。
  • 沟通:玩家也可以通过语音聊天直接与队伍成员沟通。


  《TERA》是一款由韩国 Bluehole Studio 开发的大型多人在线角色扮演游戏(MMORPG),于 2009 年首度在韩国举办封闭测试和玩家见面。 玩家将可在游戏世界中体验 6 个种族共存的独特世界观,并采用非锁定目标攻击玩法,所有攻击将由玩家实际操作,展现充满临场感的动作性。



   


TERA Brings True Action Control and New Gameplay Features to Consoles

Xbox One and PlayStation 4 gamers that have been c[禁止售卖商品]ing for a MMO title with high combat action, and En Masse Entertainment is readying the release of the MMO-action epic TERA to deliver true action combat with optimized game controls. The new trailer released today demonstrates the detail of improvements made to TERA: streamlined interfaces, intelligent button mapping, and new gameplay systems compliment TERA’s trademark fast-paced combos, dodging, and targeting mechanics.

Gamers can be among the first to experience these all-new elements for themselves when the official Open Beta begins later this week on March 9 at 6 am Pacific (PST).

TERA brings fast-paced combat and killer combos to the forefront while streamlining the overall experience, resulting in the ultimately refined MMO that fits perfectly on home consoles.

New features awaiting players include:

• Lock-On System: An all-new Lock-On System keeps the enemies in sight and the action centered on-screen.

• Classy Controls: Each character class has its own unique default control scheme. Don’t like the default control layout for your class? No problem! The controls can be completely remapped to tailor any type of preferred layout.

• Combat Effective UI: The game’s user interface has also been redesigned with a new, fully-customizable Radial Menu for quick and intuitive access weapons and items.

• Streaming Features: Players can easily broadcast TERA instantly to the community via Twitch, and Mixer with integrated streaming support.

• Communication is Key: Players can communicate directly with fellow party members via native voice chat support or they can opt out of chat if they prefer at any time.



The hallmark of TERA has always been true action combat, and the thrill of heroically taking out one of the game’s BAMS (Big Ass Monsters) will be coming to consoles fully intact. All of the skills, tactics, and high-octane combos that make TERA’s combat so deep and satisfying are now in your hands.

TERA will be available across the Xbox One family of devices, including Xbox One X from Microsoft, and the PlayStation 4 computer entertainment system in Spring 2018. For more information on TERA, please visit the official site tera.enmasse.com and follow the progress of the game on Facebook, and Twitter.
kirassss
2018-3-9 10:48 AM
The White House uploads a video about violence in Video Games

   


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