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【新闻部】杂谈游戏 -

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kirassss
2017-3-11 04:04 PM
本帖最后由 kirassss 于 2017-3-13 07:00 PM 编辑

MMORPG Tera Coming to PS4 and Xbox One in 2017
《TERA》预定 2017 年内推出 PS4 / Xbox One 版 即日起展开封测预先登记

转载 - 巴哈姆特

  En Masse Entertainment 宣布,由韩国 Bluehole 开发、全球玩家数超过 2500 万的 PC 大规模多人在线角色扮演游戏《TERA》,将于 2017 年内在 PS4 与 Xbox One推出,采基本免费制。

  《TERA》是原《天堂 3》开发团队 Bluehole Studio 独立后开发的首款 MMORPG,采用中古欧洲剑与魔法的奇幻风格世界观结合非锁定制动作战斗玩法,2011 年 1 月在韩国率先上线营运,后于 2012 年 11 月由欧买尬代理在台湾上线营运,2015 年 11 月由乐意传播接手营运至今。

  En Masse Entertainment 目前公布了 PS4 与 Xbox One 版的宣传影片,同时在官方网站展开封闭测试(Closed Beta)预先登记活动(https://goo.gl/8LGfX4),更多详情将于后续公布。

   


En Masse Entertainment to Bring True Action Combat MMORPG Tera to Home Consoles in 2017

En Masse Entertainment, a player-driven publisher focused on delivering great games and great service, today announced that their flagship MMORPG, Tera, will be making its long-anticipated debut on the PlayStation 4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, in 2017. The home console version of Tera will be fully free-to-play and include the entirety of Tera’s expansive MMORPG game world as well as an uncompromised conversion of the skill-based True Action Combat the franchise is known for.

As the only MMORPG with True Action Combat, Tera’s real-time and skill-based gameplay is the perfect fit for home consoles. While the game already supports a gamepad on PC, the console version’s control scheme is being redesigned and rebuilt from the ground up to ensure a responsive and visceral combat experience. The game’s user interface is also being completely rebuilt for consoles with the controller and living room viewing distances in mind.

“The past five years of Tera have been fantastic,” said En Masse Entertainment CEO Sam Kim. “We have an amazing and ever-growing player base on PC and we can’t wait to share Tera with a brand new audience on consoles. Everyone at En Masse Entertainment and Bluehole is putting an incredible amount of effort into making sure that console players have the best Tera experience possible, and can enjoy the wide range of content the game has to offer.”

The En Masse Entertainment team will be at PAX East 2017 in Booth #19125 at the Boston Convention & Exhibition Center from Friday, March 10 through Sunday, March 12, so be sure to swing by for a chance to chat with the team!

Look for additional details about the home console release of Tera, including beta test plans and release date, in the coming months. To sign up for a chance to participate in the closed beta on PlayStation 4 and Xbox One later this year, please visit: tera.enmasse.com/consolebeta.

Developed by Bluehole, Tera is published by En Masse Entertainment in North America. Tera is free to play and available to download at tera.enmasse.com. For the latest news and updates follow Tera on Twitter and Facebook.
kirassss
2017-3-13 11:54 PM
Rocket League 'Dropshot Mode' Revealed, Coming March 22
《火箭联盟》新模式预告:飙车带球打穿地板


  开发商Psyonix今天公布了一段《火箭联盟》的全新预告,介绍了游戏中即将加入的全新的“急坠球模式”(Dropshot)以及一个新竞技场“707核心”(Core 707),一起来了解一下。

  这段预告向我们展示了新模式“急坠球”以及全新竞技场“707核心”的玩法:玩家们必须用球打破场面上的六边形地板来得分,而想要击碎地板就必须用球击中该板块两次——第一次撞击会激活该地板,而第二次冲击则会直接将其击碎。玩家们所争抢的足球实际上有三个不同的面,而每一面的威力也有所不同,撞击地板时哪一面与板块接触会直接决定此次冲撞能够获得多少分数。

  “急坠球模式”将于3月22日正式上线,敬请期待。



   


Dropshot Smashes The Arena Floor On March 22

Another FREE mode is coming to Rocket League later this month!

Dropshot is a brand new take on Rocket League gameplay as we introduce dynamic breakable floors and an electrified ball, all within the confines of a new hexagonal Arena, 'Core 707'. Instead of pushing the ball into your opponent’s goal, your objective is to destroy panels on the opposing team’s floor, and score goals through those gaps.

Our new game mode is all about Damage! Along with our usual stats like Goals, Assists, and Saves, Dropshot introduces Damage as a statistic -- the more damage you do, the more floor panels break, and the easier it is to score a goal! Each panel can be hit by a ball twice -- the first hit activates the panel, while the second breaks the panel, creating a new scoring opportunity.

The new ball has three different phases, each more powerful than the last, that determine how much damage is done when the ball smashes into the floor panels. The second and third phases are activated by multiple Battle-Car hits, so the longer the ball stays off the ground, the more powerful it becomes. While the first phase of the new ball only damages one tile upon impact, the second and third phases can damage up to seven and 19 panels, respectively.

Along with Dropshot releasing on March 22, we have a host of other changes coming to Rocket League, including new achievements/trophies, painted Bodies and Rocket Trails, an Esports content button, the end of Competitive Season 3, a new Skill Tier hierarchy, and more!

Check out our dedicated page for the update here!

rocketleague.com
kirassss
2017-3-15 06:57 PM
本帖最后由 kirassss 于 2017-3-16 06:31 PM 编辑

PS4、PC 冒险游戏《伊迪芬奇的回忆豪宅》4 月底发售 找出主角「伊迪」仍活着的原因

  游戏发行商 Annapurna Interactive 宣布,PS4 冒险游戏《伊迪芬奇的回忆豪宅(暂译,原名:What Remains of Edith Finch)》于今年 4 月 25 日发售,同时确定将推出 PC 版本。

  《伊迪芬奇的回忆豪宅》是由独立团队 Giant Sparrow 开发的冒险游戏,故事围绕在一栋位于华盛顿州豪宅。 主角 Edith(伊迪)将进入这栋豪宅,探索芬奇家族的历史,并试图找出她是芬奇家族中唯一仍活着的原因。 在房子里,主角将了解到更多关于自己和芬奇家族的事情,屋内的房门、秘密信道与已故家庭成员的房间,彷佛时间静止般的保存着。

  本作以美国北东部曾历经百年繁华的芬奇宅邸为舞台,玩家将操控拥有芬奇家族血统的女性伊迪丝. 芬奇进入这栋豪宅经历祖先们横死或失踪的过程,体验每个家庭成员遭到各种诅咒的不同结局并解开各种谜团。 透过碰触散布房子中的对象来体验家族亲人的横死片段,人物的思想及说话均以文字表示,让游戏进行的感觉有如在阅读书籍般展开。

  PS4、PC《伊迪芬奇的回忆豪宅》将于 4 月 25 日发售。

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kirassss
2017-3-17 05:01 PM
《轩辕剑外传:穹之扉》PS4 中英文版 23 日推出 体验独特东风奇幻 RPG 乐趣
转载 - 巴哈姆特



  台湾索尼互动娱乐(SIET)与香港索尼互动娱乐(SIEH)今(17)日宣布,将于 3 月 23 日推出由台湾大宇信息 DOMO 小组制作的 PS4 国产东方奇想角色扮演游戏《轩辕剑外传:穹之扉》中英文版,建议售价盒装版新台币 790 元 / 港币 208 元,下载版新台币 740 元 / 港币 194 元。

  《轩辕剑外传:穹之扉》是拥有 25 年历史的《轩辕剑》系列最新作,以东方古文明融合奇幻要素的世界为背景,由十大神器贯穿历代故事,透过不同年代的历史事件来阐述轩辕剑的特有元素──“立场不同,观点即不同”,表现如何实现 “大义”、“王道”、“大爱”、“尽忠” 等宏大观点。

  《轩辕剑外传:穹之扉》是《轩辕剑》系列第 12 作、融合中国历史与神话传说的东方奇想 RPG,讲述一个充满神秘奇幻色彩的动人故事。 故事叙述上古时代天门大开,人神可以直接沟通,此举却带来一连串的乱世妖祸,因此伏羲、女娲以神器之阵关闭天门,人神从此相隔。 可惜天门的关闭,并未使得人间安稳下来,朝代纷争与连续不断的天灾人祸,导致人间混乱不堪。 某日,天生异象,一道白光自天外降世。 未知的神秘势力也随着异象出现人间,增添更多未解的谜团...



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  本次在亚洲地区首发的 PS4 版将收录繁体中文与英文两种语言,让更多亚洲喜爱东方奇幻的玩家,可以体会《轩辕剑》系列最新力作。 制作团队表示,PS4 版将活用 PS4 硬件特性,来强化游戏的光影层次及布料运算,使画面更进化拟真、角色更生动逼真,呈现细致入微的美术风格。

  此外,为了庆祝《轩辕剑》系列首款家用主机版游戏的推出,将一次新增 8 个角色支线任务,让玩家更深入了解《穹之扉》角色的内心想法,带领玩家更深入体验《轩辕剑》的奇幻故事。

故事背景

  上古时期,天帝为寻回失去踪迹的爱女,强行大开天门,使得天与地之间能够链接相通。 此时,凡人可通过登天门之法,觐见天帝、获取神力。

  天帝此举本是希望有志之士到达天门获取神力后,能够协助自己寻回爱女。 无奈人心叵测反被利用,导致人间陷入混乱,九黎信奉巫教、崇尚鬼神而废弃人事。

  一时之间,妖人乱世战祸不断,百姓生活陷入不安与困顿之中。

  颛顼帝唯恐蚩尤乱世再现人间,却苦于自身能力有限,只得向曾协助轩辕黄帝以东皇钟建立山海界的华胥之主求助。 与此同时,华胥之主的儿女伏羲、女娲也因不忍见百姓受苦,故协同颛顼帝说服华胥之主,终以上古神器之阵强行将天门关闭。

  自此之后,便无一人可随意登天,神也无法随意下凡,史称「绝地天通」。
  可惜天门的关闭,并未使得人间安稳下来。

  此后,水神共工和火神祝融因故于不周山展开了一场惊天动地的旷世之战,最终共工战败,怒撞不周山而亡。 霎时天地倾倒,天河之水与共工戾气一同注入人间,令凡间山洪泛滥,猛兽毒虫倾巢而出,此时人间宛如炼狱。 而后,女娲炼五色石补天,折神鳖之足撑四极,平洪水杀猛兽,百姓终得以安居。

  斗转星移时光飞逝,此时的人间经历朝代更迭后,虽有过短暂的繁荣与安定,却由于连续不断的王位纷争与天灾人祸,使得王朝中衰,诸侯叛乱之事屡屡发生。

  一时之间,民心不安战祸四起。

  在这祸乱未平之时,天生异象,一道纯白荧光自天外降世。

  同时,一股未知的神秘势力也随着异象出现于人间;为这纷扰未明的人间增添更多未解的谜团......

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游戏特色
经典东方奇想 RPG
戏剧级别的演绎方式
场景完美呈现东方古文明的奇幻风格
半实时战斗,简洁的指令操作,最迅捷爽快的战斗体验。
妖物系统,捕捉传奇生物,化为最可靠的伙伴
炼妖壶合成系统,创造丰富道具,打造特色强力装备

PS4 版新增内容:
8 个新角色支线任务,更加了解角色内心想法
强化光影层次及布料运算,使演出更加生动逼真
kirassss
2017-3-21 07:12 AM
本帖最后由 kirassss 于 2017-3-21 07:03 PM 编辑

Syberia 3 'Escape from the Asylum' Gameplay
《塞伯利亚之谜3》实机演示影像探索精神病院


  《塞伯利亚之谜3》是由Microids所推出的系列最新作,日前官方放出了本作的一段最新实机演示影像。这段视频长度约为6分半钟,主要展示了主角Kate Walker在一间精神病院中醒过来之后的剧情。Kate首先在他人的提示之下,利用周围的工具打开了被封闭的房门,在精神病院中稍微探索了一会儿之后,进入了某位医生的房间并与其开始交谈。

  《塞伯利亚之谜3》将于2017年4月25日在北美发售,4月20日则将在欧洲推出,游戏将登陆PS4、XBOX One和PC平台。此外本作也预计会登陆NS平台,不过目前官方尚未公开NS版的发售日。

   
kirassss
2017-3-22 07:17 AM
本帖最后由 kirassss 于 2017-3-22 06:16 PM 编辑

Troll and I Out Now, Launch Trailer
《巨魔与我》美版正式上市 发售宣传影像公开
转载 - 电玩巴士

  《巨魔与我(Troll and I)》是由Spiral House负责开发、Maximum Games 负责发行的游戏,本作于 2017 年 3 月 21 日登陆北美,3 月 24 日登陆欧洲,游戏将推出PS4、XBOX One和PC版。随着游戏登陆北美,日前官方也放出了本作的美版宣传片。

  《巨魔与我》将故事舞台设定在二战后的斯堪的纳维亚,玩家将扮演男孩Otto与一只巨魔,他们两者因为都遭到赏金追杀而被迫合作面对危机。本作拥有战斗、解谜等多种要素,男孩与巨魔都拥有自己的技能树和个人特色,Otto动作快速灵活,而巨魔则拥有强大的力量。当玩家一个人游玩时,可以选择在Otto和巨魔之间来回切换,不过本作也支持本地分屏合作,可以由两名玩家分别扮演男孩与巨魔。

   


Fact Sheet

The Epic Tale of Frienship and Survival Begins as Troll and I Smashes Into Stores Today

Video game publisher Maximum Games, in partnership with developer Spiral House, today announced that the mythical action adventure game, Troll and I, is now available for $49.99 on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and Windows PC via Steam®.

“As our first release of 2017, Troll and I kicks off our ambitious year with a splash. We are thrilled to bring gamers into the expansive world of Otto and Troll,” said Christina Seelye, CEO of Maximum Games. “Troll and I is an adventure that tests a unique friendship, and promises an exciting and surprising experience for players.”

In Troll and I, gamers will embark on an enchanting journey with the title’s two main heroes – the nimble Otto and powerful Troll. With the ability to play solo or with a friend in local couch co-op, players must guide Otto and Troll through the majestic mountains and lush forests of Scandinavia as they try to dodge and defeat various enemies, including mythical orcs unleashed from the depths of the Earth and ruthless hunters after a bounty that can be claimed by Troll’s capture.

Otto and Troll possess special contrasting abilities that complement one another’s strengths and weaknesses. Troll is known for his highly damaging attacks that can crush enemies in a single blow, while Otto incorporates a stealthier approach to take down enemies. In addition, Otto and Troll can cohesively act as one to defend themselves against their foes. With a dynamic duo like Otto and Troll, the local split-screen co-op feature allows for a shared collaboration between friends, playing side by side.

Troll and I was developed by Spiral House and is published by Maximum Games. The game is available now in North America and will be releasing on March 24, 2017 in Europe for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and digitally on PC, with the Nintendo Switch coming soon.

Please visit trollandi.com for more product information.

For the latest news on Troll and I, please follow the official Facebook and Twitter pages.
kirassss
2017-3-23 07:29 AM
本帖最后由 kirassss 于 2017-3-23 06:38 PM 编辑



White Paper Games Announces 'The Occupation' Politically Driven 1st Person Title
《职业使命》曝光首支影片 面对国家重大决策时刻记者如何抉择


  研发团队 White Paper Games 今日首度公开研发中 PC 游戏《职业使命(暂译,The Occupation )》,这是一款以政治导向、第一人称的叙事型游戏,玩家将身处 1980 年代的英国、扮演一名记者。

  游戏故事描述一场恐怖攻击造成了 23 人死亡,此时英国政府计划订定某项法案,但这是有争议的行为,因为此举可能将威胁到英国人的公民自由。

  就在 1987 年 10 月 24 日的这个时候,再过 4 小时就将决定这个结果与国家的未来,事件即将发生,而玩家必须去搜集事实来做决定,并采取行动。 到底为了所谓广大的利益、国家采取极端行动所付出的背后成本是恰当的吗? 玩家身为记者要如何决定?

  以下为《职业使命》首支宣传影片:

   


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White Paper Games’ new title: The Occupation

White Paper Games announce their new title, The Occupation: A politically driven, first-person, narrative game set in 1980’s North-West England in which you play as a whistleblowing journalist.

Description

A terrorist attack has left 23 dead & has become a catalyst for the creation of The Union Act. A controversial act which threatens the civil liberties of the British population.

The day is October 24th 1987 and the next 4 hours will determine the outcome of the act and the future of the country. Events happen in real-time and you must make decisions based on the evidence surrounding you.

Is the cost of an extreme action outweighed by the cause of the greater good?

You are the reporter. You decide the narrative.

Background

White Paper Games released its first title, Ether One, in March 2014 to critical and popular acclaim. Ether One was nominated for a Develop award for 'Use of Narrative' & was also a Finalist at Indiecade 2014.
kirassss
2017-3-23 07:33 AM
本帖最后由 kirassss 于 2017-3-23 07:02 PM 编辑

Wonder Boy: The Dragon’s Trap Adds Wonder Girl
《神奇小子:龙之陷阱》可用角色神奇女孩公开


  日前《神奇小子:龙之陷阱》的开发商Lizardcube和发行商DotEmu公开了本作的新情报,确认本作除了可以使用神奇小子之外,还将提供另一位可用角色神奇女孩(Wonder Girl)。日前官方也放出了神奇女孩的演示影像,下面就请大家来实际看一看神奇女孩在游戏中的表现吧。
  《神奇小子:龙之陷阱》是一款由Lizard Cube制作、DotEmu发行的动作冒险类游戏,也是1989年发售的同名游戏重制作品。在游戏中玩家将以五种不同的形态出现,分别是蜥蜴、老鼠、食人鱼、狮子以及老鹰,而每种形态都将有着与众不同的能力,你需要利用这些超能力去揭开隐藏在大陆深处的秘密。本作将于2017年4月18日发售,游戏将登陆PS4、XBOX One和NS平台。本作也预计会发售PC(Steam)版,不过该版本将在更晚一些时候推出。



   


Wonder Boy: The Dragon’s Trap Has a New Playable Hero

Hi, I’m Ben Fiquet, co-founder and art director at Paris-based Lizardcube. We’re a new company founded by Omar Cornut and myself. I’m the artist responsible for all the visuals in Wonder Boy: The Dragon’s Trap.

Originally released in 1989, Wonder Boy: The Dragon’s Trap (aka Wonder Boy III) helped define the “Metroidvania” genre with its unique blend of action, exploration, platforming, and role-playing elements. Over the years the game has attracted a large following and is now widely considered one of the 8-bit era’s finest titles.

The Lizardcube and DotEmu teams loved the original game so much that we decided to team up and restore it, creating a new version with carefully crafted, hand-drawn 2D animations and a re-orchestrated soundtrack. Over the past few months we’ve showcased the various half-animal, playable characters, along with the popular Retro feature. But we haven’t yet revealed the new human hero design, and speculation has been rampant.

There’s a simple explanation for keeping the character’s identity a secret: we wanted it to be a surprise. But now it’s time for the grand unveiling.

Along with Wonder Boy in his classic form, you can now play as the totally awesome, totally radical Wonder Girl!



Over the years we’ve seen many different versions of Wonder Boy, depending on the specific game or console. Even the concept art had radically different characters. With such a diverse foundation to build from, it was on me to decide which direction to move in for this latest contribution to the Wonder Boy saga.

I remember as a kid, just looking at those tiny little pixels on my TV made my imagination run wild. So the obvious design choice was to start with the material I’d spent countless hours enjoying. I began with the original sprites from the Master System, aiming for a 21st-century reinterpretation.

Here’s a look at some early character development:





It’s tricky redesigning a game that players worldwide hold dear. I hope we did it justice and that new and veteran players alike will love the game and its “new coat of paint.”

Of course, you still need a contingency plan, right? In this case, if a player really digs the old-school style, he/she can switch from the new HD visuals to the original graphics (and original soundtrack) just by pressing the handy Retro button. Go ahead. Do it. I won’t judge you.

Working on this beloved classic was an amazing, once-in-a-lifetime experience. Our love and passion is infused throughout, and we hope you like it. Thanks for reading, and remember the PS4 release date is just around the corner: April 18, 2017!

Ben Fiquet - Art Director, Lizardcube

blog.us.playstation.com
kirassss
2017-3-24 07:28 AM
Rain World Opening Cinematic ~ PS4 & PC

   
kirassss
2017-3-24 07:30 AM
Want Monster Boy on Switch at retail? Like FDG's tweet to vote for it




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