Mirage: Arcane Warfare Debut Trailer
《骑士精神:中世纪战争》研发商曝光新作《幻影:秘法战争》 用剑与魔法撕裂对手
《骑士精神:中世纪战争》研发商 Torn Banner Studios 揭露旗下多人游戏新作《幻影:秘法战争(暂译:Mirage: Arcane Warfare)》,公开首部宣传影片。
Torn Banner Studios 表示,在《幻影:秘法战争》中玩家可以运用强大的魔法或是用武器来撕裂敌人,游戏主要描述一个遭到内战破坏和平的幻想世界,手持武器与会运用魔法的人带来了暴力与死亡,他们在阿拉伯与波斯风味的沙漠世界、宫殿中展开了残酷的战斗。
Torn Banner Studios 指出,《幻影:秘法战争》是讲求技术性的第一人称游戏,玩家可以用毁灭性的魔法与肉搏战来撕裂敌人,游戏中将有不同的六种职业包括刺客、法师等,玩家可以透过实验来找出最适合个人的战斗风格。
研发团队在解说影片中指出,《幻影:秘法战争》仍保留《骑士精神:中世纪战争》中玩家热爱的用剑战斗内容,最重要的是它增加了魔法作战的层面,让作战变得更为动态,玩家可以在房间里用魔法攻击对方,然后跳到他们身后去攻击对方、躲避攻击等。
《幻影:秘法战争》目前预定今年夏季左右会展开测试、今年上市。
Torn Banner Studios Reveals New Action Game Set in a World of Fantasy and Magic, Mirage: Arcane Warfare
Torn Banner Studios, the creators of the popular first-person medieval combat simulator Chivalry: Medieval Warfare are proud to finally reveal to their fans a first look at their upcoming magic and blood-soaked title, Mirage: Arcane Warfare. To introduce their newest IP Torn Banner has released a gameplay trailer. Additionally, the official website has launched offering more details about the game: MirageArcaneWarfare.com. The game will make its debut at GDC 2016 (San Francisco, March 14-18) – interested media can schedule a private meeting to learn more about the new game.
In Mirage: Arcane Warfare, the calm of a strange fantasy world is shattered by ruthless civil war. Warriors armed with steel and magic bring violence and death as they do battle across a fantastical Arabian and Persian-inspired setting of desert sands, market bazaars and grand palaces. Built using the powerful new capabilities of Unreal Engine 4, Mirage: Arcane Warfare presents visually stunning backdrops to some viscerally brutal multiplayer combat.
"Our last game Chivalry was about chopping off people’s heads with a sword. Mirage takes that core gameplay DNA and explodes with a range of new bloody, brutal combat possibilities thanks to the addition of powerful magic” said Steve Piggott, Torn Banner CEO and game designer on Mirage: Arcane Warfare. “Mixing in the elements of fantasy and magic allow us to add entirely new components and levels of complexity to that core team-based combat concept that we find so much fun to play.”
“Our artists have created a rich and unusual world in Mirage, full of colour, character and a unique setting that is so rarely explored in video games,” according to Torn Banner environment artist Lucas Annunziata. “Working with Unreal Engine 4 has not only helped us bring to life the exotic locales of Mirage, it also gives us the tools to make magic effects that dazzle and bloody gore that make us cringe.”
Slated for release on PC through Steam later this year, Mirage: Arcane Warfare will feature a range of diverse player classes each with their own unique weapon and skill sets, exotic fantasy locales, multiple multiplayer game modes including objective-based challenges, brutal gore and a host of other innovative new features. Currently in development, Torn Banner will roll out more information and progress about Mirage: Arcane Warfare in the coming months.
Torn Banner will have a private meeting room off site during GDC week on Wednesday, March 16 and Thursday, March 17. Interested media are invited to schedule a meeting to reserve a session with the team to learn more about Mirage: Arcane Warfare.
For the latest information on Mirage: Arcane Warfare, visit @MirageGame on Twitter, on Facebook or go to MirageArcaneWarfare.com.








