Japanese mystery games tend to sit somewhere on a rather vast spectrum, ranging from the profoundly serious to the patently absurd. The work of Hidetaka Suehiro – known to his fans as Swery65 – occupies a very specific part of that spectrum, with a smart, surrealist tone all his own. Swery65 is directing the upcoming Xbox One title D4, which launches on September 19 as a $14.99 digital download for Xbox One. And don’t worry: Swery65’s signature sense of humor (as seen in 2010 cult classic Deadly Premonition) is on full display here.
D4 stars the young, eccentric, and hip David Young, whose wife was killed two years prior, and whose killer hasn't yet been brought to justice. David, for his part, possesses the special ability to re-experience moments from the past, simply by touching mementos – such as, say, a strappy, summery high-heeled shoe. When David's crazy roommate attacks him (with a live mouse inside her mouth) in one of the game’s early scenes, David starts to reminisce about the time when she “suddenly” moved in, and wisps nostalgic about how she would often bring him dinner.
D4 can be played using either a controller or Kinect – and the Kinect integration fits in very nicely with the game’s tone. When you choose this control method, looking around the room is handled with wide swipe gestures; if you want to examine an object, you merely perform a grabbing gesture with your hand. When facing off against the crazy roommate, you use quick hand movements to dodge and deflect various kitchenware that she hurls your way. At one point, when she climbs onto the kitchen table, you can grab her shoulders quickly and pull her down. It’s weird stuff, made all the weirder by the fact that you’re doing it yourself.
D4: Dark Dreams Don’t Die, Access Games’ episodic Xbox One adventure game, is coming to PC, director Hidetaka “Swery” Suehiro announced.
“The catalyst for this port was the presentation I did at GDC, where we made a PC version experimentally to demonstrate the point that we could provide emotional immersion and recreate human sensations even without Kinect on hand and it was designed to be playable with nothing but a mouse,” Swery told Famitsu.
“Prior to my presentation, we had heard from a lot of people who said that they wanted to play D4, but don’t own an Xbox One, but afterwards when people knew that a PC version existed, they were really keen on seeing it get an actual release and created some buzz on social media.”
The next month will be dedicated to clearing the PC version of bugs.
Swery continued, “This past April, the staff has been working really hard day and night to get all aspects of the game ported over, so hopefully May will be focused on taking care of bugs.”
A release date was not announced.作者: kirassss 时间: 2015-11-6 06:38 PM Swery65 taking a short break from game development
Important news
Hi everyone.
Unfortunately, I have some bad news for you all.
Starting today, I will be taking a short break from game development, in order to focus on recovering from reactive hypoglycemia. I'm already slow enough at making games as it is, and I feel like all I ever do is make my fans wait... But I've decided that I need to take a rest here, so that I can hopefully continue to make games in the future.
I'll keep checking my SNS accounts as much as I can, so I hope to keep seeing you all here whenever I return. So don't get mad if I go #DrinKING.
When I recover from my illness, I'm going to do my best to make games that are better and more awesome than ever before!
Please keep cheering Access Games on!
I Love You All!!
accessgames-blog.com作者: kirassss 时间: 2017-8-12 04:07 PM Hidetaka “Swery” Suehiro to announce new game on September 2
《D4 暗梦不灭》制作人将在PAX上公布新作
Deadly Premoniton and D4: Dark Dreams Don’t Die director Hidetaka “Swery” Suehiro will announce his first new game in three years during a panel at PAX West 2017 on September 2 between 4:30 p.m. and 5:30 p.m. PT, the event schedule reveals.
Here’s a full overview of the panel:
Coffee Time With Swery65
How I design games, what I get inspiration from, why I became a monk…
And at the end, I’ll announce my first new game in 3 years, the first since D4: Dark Dreams Don’t Die!
I will have a cup of coffee at the talk, so please bring your cup of coffee as well. When you first come up to ask me a question, I’ll ask you about what kind of coffee you like. I don’t care who you are, if you don’t love coffee like I love coffee, I’ll ask you to leave. (Pending policy approval from PAX management.)
Back in January, Suehiro announced the opening of his new studio, White Owls, which has been working on its first original project.